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Old 02-11-2006, 11:44 PM   #16 (permalink)
Courageous
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Join Date: Nov 2005
Location: San Diego, CA
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For me, the problem was that I had manually turned down hardware acceleration on a debug panel, and Direct3D was biffing out the client. If I played 3d games, I prolly would have found out about it in other ways.

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