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Old 02-27-2006, 12:37 PM   #3 (permalink)
RHYMES
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Join Date: Jan 2004
Posts: 143
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Ok, I can only think of 2 ways you mean.

Way 1: The actual gump of the character would be

pictureBox1.Image = Ultima.Gumps.GetGump(12);

Way 2: The Char standing there.

Frame[] frames = Ultima.Animations.GetAnimation(400, 4, 0, 0, true);
pictureBox1.Image = frames[0].Bitmap;

After that you should just beable to overlay a bitmap to put clothes on it and hue them.

Not sure about this whole modify the code thing.
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