Thread: MulEditor
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Old 03-02-2006, 08:42 PM   #18 (permalink)
floppydisc
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Join Date: Mar 2004
Location: Germany
Age: 22
Posts: 300
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Quote:
This seems to be a prety nice tool from what I looked at so far, my only question is, It seems that the art area is only good to add into a verdata.mul? With current UO clients, verdata.mul is unusable, rendering a shard owner's only possability to patch into the art.mul itself..
I know, but there are several utilities which can be used to patch a verdata compliant file back into the other mul files. You can contact me if you need that asap otherwise just wait for one of the following versions, I'll include something in that regard

Quote:
floppydisc, do you have any idea when you will finish the map editor?/

i realy need that
I've not worked on that part for some time and I'm still stuck with the rendering. You should take a look at punt's WorldMaker (you'll find that on orbsydia and/or google). That's a really great program and was my main inspiration to start writing my own editor.

There will surely be some more updates in the following time, but I also have other things to do (for my shard, university, and so on).

Thanks for all your interest and suggestions.
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RunUO RemoteAdmin - Control your shard remotely and keep an eye on the page queue
MulEditor - Modify gump, art, tiledata, multimap, localization files and map/statics.
CentrED - A Client/Server based multi-user map editor.
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