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Originally Posted by MetallicSomber
There a way to make the destroyed item id some random item D #? I tried a ramdom bool, and a few other ways, but couldnt seem to get it right. Like random broken boards, and rockpiles, and dirt and ruin walls are what I tried to use.
*EDIT* I know we talked about the grapeshot for troops eairler, but this is an expansion of the idea, what about adding all the resists, like Poison, and Freezeing, and Energy damages too? Poison of course would only work on moibles as well, like plagued cows or something, But the Feeeze would be up to you probably realisticly that wouldn't do much, but UOs a Fantacy game  Could Hue the walls 1152 and add wall cracks or something, The energy could use lighting, everyone knows how distructive lighting can be if it hits the right targets.
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You can make the destroyed item id anything you want as long as it is a valid int.
How were you trying to assign it?
yes, poison damage that would be used with cow projectiles and would only affect mobiles is on the list.
I may add other damage types later.
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