Hm, okay, but how do I add it to the server? Do I put it in the same spot as the other .mul's that datapath.cs reads off of? Because that didn't seem to work... (By the way, I'm hosting the server off the same PC that UO's on.)
And [add static xyz <itemid> doesn't work, or did you mean to replace XYZ with the itemid?
Also, I don't really want to add it in with the editor, because that binds it to the map, right?
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