I'd like to add a couple more commands if I may.
These are more advanced then a normal user may need, but if your typing is fast enough and you know exactly what you want to do, you can save yourself some time (And carpel tunnel...)
Syntax (How a command is to be formed):
<Int>: A number or an enum (Enum = list; like the list of AI's)
<Prop>: Any property an item may have (IE hue)
<Command>: The command
<AreaCommand>: An area command, explained later.
<Exp>: Expression: =, ==, >, >=, <, <=, etc
Where: Used to eliminate certan props. I'll explain this later.
Set: Sets a property.
BaseType: Type of item. For example, a Floppy Hat would be considered to be a BaseHat, FloppyHat, or BaseClothing, or Item.
Commands. All the following commands follow this syntax:
[<AreaCommand> <Command> <Prop> <Int or Enum> Where <BaseType> <Prop> <Exp> <Int> && <Prop> <Exp> <Int>
In example:
[area set hue 1175 where item hue == 1175 && x > 2000 && x < 2500 && itemid == 1175
This will hue all items 1175 (Charcoal) between the X value of 2000 and 2500. (X/Y/Z values are mostly used with the [global command, but if you don't feel like exactly clicking... Up to you.) It also only hues items that are of the set itemid, 1175 (Marble Floors (Irony, no?)).
You can also do the Set, M, Global, Online, and inc commands.
M allows you to use a command without having to retype it. Such as, [m set itemid 1175 will allow you to click any item as many times as you want, without the targeting cursor going away. Most common use is [m tele.
Set.. Sets a property. For example:
[set hue 1175 itemid 1175
would set the hue of the clicked item to 1175 as well as its itemid.
[global set hue 1175 where static map == Trammel && name == "Floor Boards"
would set every static's hue 1175 if it had the name of "Floor Boards".
A NICE use of this would be [global set map <Yourmap> location <Yourlocation> where playermobile name == <Player'sName>
If you don't know their acc. name or IP.
Same usage with Online as with Global.
Next, the Inc command. Has the same syntax as [set, but MUCH nicer. For instance, [inc y 1 x 5 z 1 would move the target UP one, south one, and right five squares. Many uses, limited only by your enginuity.
As a side note, both Inc and Set can be used with any of the other commands listed here (Area, Global, etc). If I missed anything, please post it
