It helps a lot. I've got it sorta working. When a property (move) is called, regardless of if it's Player or AIPlayer, the Player's move is used. How would I specify that the AIPlayer's move needs to be used when the type is AIPlayer?
Let me know if you need to see my declarations for everything, I'll attach on the next post. Thanks
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Originally Posted by kkjjkk
how sad you people call yourselves scripters and you can't even format an emulator game into something completely differnt....no wounder y'all are stuck here with no real scripting jobs unlike me. please go back to school.
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