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Old 02-26-2007, 09:15 AM   #12 (permalink)
FingersMcSteal
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Location: North East, England, UK
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Yeah i did give this some thought about the numbering.

We have a lottery here in the UK where players pick 6 different numbers and the numbers range from 1-49. This gives a lot of combinations for a 6 matching number winner. I could have done the whole thing to allow for number selections from 1-49 and could have made it to allow up to 6 numbers to be selected, with a 7th number which is known as the Bonus Ball number.

The reason i decided to go for a number 0-9 x 5 numbers was mainly for player numbers on a shard, with this limited number range it should mean that someone on the shard will always win something and although to get a 5 number match is a slim chance it's not entirely impossible.

Think of it like on average how many players actually play on a shard at any given time 5, 10, maybe 30-40 at max, then think about the real world lottery's there are.. 1-49 x 6 combinations and 1000's of people playing it. If the shard lottery was setup with 1-49 numbers per choice there's a good chance that with only say 20 players per shard the jackpot's would never be won on a 5 or 6 number match, so i tried to bring it into line with a shards population (average 20 players playing a shard).

With the numbering from 0-9 theres a good chance a lot of players will be winning at least 1 number matches, which is the 5% of the jackpot win.

I just tried to keep it as fun for the players and as real as i could to a normal lottery, but yeah i get the point your making... This just seem'd like the way to go with it.
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