Quote:
Originally Posted by Malaperth
In the constructor of a BaseCreature, you specify the Active and Passive speed, which, strangely coincide with the values you mention wanting to change. That means that speed IS already changeable.
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Not trying to change it for a BaseCreature, i'm trying to change it for a playermobile. I've gone through PlayerMobile.cs, and the values there didn't help it any, as I said before. :\
I wish it was as easy as BaseCreature.
