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Old 02-27-2007, 10:54 PM   #11 (permalink)
IHaveRegistered
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Quote:
Originally Posted by Malaperth View Post
In the constructor of a BaseCreature, you specify the Active and Passive speed, which, strangely coincide with the values you mention wanting to change. That means that speed IS already changeable.
Not trying to change it for a BaseCreature, i'm trying to change it for a playermobile. I've gone through PlayerMobile.cs, and the values there didn't help it any, as I said before. :\

I wish it was as easy as BaseCreature.
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