Quote:
Originally Posted by Avelyn
I'll comply whole-heartedly and disagree. By not keeping up, RunUo could stagnate and there just arent enough people with different ideas. At least keeping RunUo OSI standard did keep everyone working. But, after all, it's not my emulator. I understand the points made but wonder if there are other reasons as well. Pity really.. I was looking forward to seeing KR. The 2D client could really use the overhaul.
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I said there are a multitude.
Respect is #1.
Legal issues are #2.
We need to keep this project as safe as possible. We will obviously follow up with lawyers upon UO:KR's release but there's no promise that we'll ever support UO:KR.
Giving this project a finite goal for where to go with it really does make the project that much more successful.
Anyone is welcome to start a RunUO project that supports UO:KR it just wont be us.
Safety of the project is paramount.