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Old 06-02-2007, 10:32 PM   #2 (permalink)
Lord_Greywolf
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1) Which are the appropriate measures to do a map of each map in UO? To travel with a boat without need of deep alterations in the server files. I wish to make a custom map and wrap in a point to other of the same facet. I wish to avoid the "black area"

i forget the wrap numbers - but most map making software has the overall numbers pre set (i advise you use them) - like OrBSydia DevNet uo landscaper (supports both ml and non ml size maps)

2) In what file of the server I do find the configurations of each map? I wish to change the names of each facet and set / unset them capable to mark a Rune.

this is a loaded question
mapdef in misc is 1 spot - but also must do a core change and xml file changes, etc - there is a ton of places where the names have to be changed
for marking, etc there is a "table" in skillcheck (or one of the other ones in the same directory of skills/base) and you can set true/false for those locations listed
for other ones would have to modify the mark spell itself

3) Does exist a file or files that define the area of each city in a server? could I edit, alter or rename the places to adjust my needs?
yes - the regions aml file (2.0) and same file plus one in the engines area i believe )will have map names and dungeon, etc in the names) for 1.0

4) In heaven i find a OSI quest to Paladins, giving you a magical tool telling the closest city and moongate. Where does this tool seek this information? I thought about to alter and to use as a different tool or magic item, but with the direction of important monsters and special dungeons for a custom map. I can use this to make a base of a new script
i do not know off hand - i woi=uld look in the items script to see - but probably the xml file

5) Because it is not possible to use boats in Tokuno and Ilshenar maps? (sorry, i never played a OSI shard). I can change this?
i believe that can be modified in the boat scripts themselves with placing them

6) In an old topic, someone said that 5 maps exist for each facet. one for each season and other one devastated. This is true? and I need to chance the name of each version of this map or give 5 versions of the same world map? (thinking in using a custom map, not OSI/default ones).
there are 5 seasons for each map - not 5 versions of each - they chust change a few itemid's around on the map for each season
you can not have 1 map searve for all 5 maps (actually 4 maps - tram/fel is same - unles 6.0+ version then messed up anyways) - they have to be the right sizes or many things will not work right
but you can have multiple facets of the same map - i.e. "map" 6 is a copy of map one with different season and name

7) Which are the maximum dimensions of each map? (X, Y and Z)
again the software you use for them tell this - also in mapdef it tells it also for each one
z is basically -124 to +124 but really only usable for design from -90 to 100

hope that helps
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