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Old 08-19-2007, 11:52 PM   #6 (permalink)
Soultaker
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Join Date: Jun 2004
Location: Mesa, AZ
Age: 42
Posts: 186
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Thumbs up Thanks for the Awesome Responses working on a 2nd monster dealer script already!

Quote:
Originally Posted by Joeku View Post
Hey thats kinda neat

Good job man.
Thank you Much!!! my kids love this script. and i finally got to figure out how to change the array thing over from 1.0 to 2.0 that was lotsa fun.. good thing there was alotta help i found in the forums grin!

Quote:
Originally Posted by jingz2k2 View Post
Is it possible to make this as a quest instead? Instead of giving out tons of Deeds. Something similar to the paladin quest where we have to kill x hordeminions and return to uzeraan for reward. =D

The NPC will ask to kill x amount of this mob to get this reward.

Come back to the npc to collect reward and get a new contract for harder mission.

Or sorry if I can't explain properly.. how about tag the account so if they have received a contract, they will have to finish that before getting a new one?

Contract movable=false. Or if players don't like it like that. Have a command gump showing their contract or showing a gump that says you have no mission to kill anything if they don't have a contract?

Just to make it look more realistic and professional rofl. You can ignore this post though all of the above is just imagination lol.
I haven't tackled doing a quest yet but i'll definately take a look and see if i can actually figure out how to do it! It would be a different type of thing everybody would probally like.

Quote:
Originally Posted by Hotshot View Post
Cool Script... The New Players will like it, when ever I get DSL and get new players...lol , This will help them use the shard spawn instead of wanting Training Elements. :-) Cool script.. Thanks
Nod, some players just get bored outta there skull having to fight the training elementals.. i love this way alot better!
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