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Old 01-17-2008, 09:30 AM   #3 (permalink)
Dr.Zero
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Join Date: Jan 2008
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Thx for the suggestion Ravon,
but I’m not looking for build “the ultimate macro for PvP”. My goal is more close to build “the ultimate brain for NPC”. I’m familiar with reinforcement learning, neural network, expert systems and fuzzy logic and I would like to integrate such stuff into an AI of an NPC.

By the way, in order to test my AI, I would like to have a “fear ground". Therefore I would like to create a separate program that have the same possibilities of a Player. Considering that many of the library that I use for the AI techniques are written in C++, C# and Java I believe that I could profit of part of the work that you already did without restart from screech.
In addition, if I succeed in building such AI, I believe that, by working together it could be integrated into the RunUO engine in order to provide a “realySmartBrain” to NPCs.


-Zero

P.S: Probably in a server only 3-4 npc could be equipped with such brain because these techniques are very CPU consuming.
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