View Single Post
Old 01-19-2008, 04:01 PM   #17 (permalink)
Lord_Greywolf
Forum Master
 
Lord_Greywolf's Avatar
 
Join Date: Dec 2005
Posts: 6,787
Send a message via Yahoo to Lord_Greywolf
Default

sorry about that - i have it set up to load with the WB files to same on the main compiling time - yes just rename ALL wb file to cs

there is genboxdata, genpropsdata (or prop) & genspawndata (which is not needed)

any ways - if it only took 7 seconds - either you have one hell of a fast computer, or something is wrong - it took like 2 minutes & 4 minutes on mine for the 2 of them, of course i also have a shit load of custom items and monsters

but once you have generated the data files, look in "the box" directory - should be 2 xml files in there - 1 for data and one for props

you need to either "log onto the server" - options server, etc - and then under tools tab - datafile button - bring them in that way
or in options general tab is "import files" - click on it and import them from "the box" directory

then "items" & "npc" tabs you will be able to see all of the items and mobiles - that are constructable - in there - using the same directory structure as your scripts folder

so if you are like most people you will have a custom folder with your monsters 7 items in it - lok for custom, and then the sub folder for them, etc and they will be in there

Warning - pandoras can not show the bodies of those used from anim4 & anim5 muls, but will show the specs, etc for the monsters still
__________________
http://www.AoAUO.com

:) ..... Come for the Customs, Play for the Fun. Return to see your new Friends ..... :)
Lord_Greywolf is offline   Reply With Quote