sorry about that - i have it set up to load with the WB files to same on the main compiling time - yes just rename ALL wb file to cs
there is genboxdata, genpropsdata (or prop) & genspawndata (which is not needed)
any ways - if it only took 7 seconds - either you have one hell of a fast computer, or something is wrong - it took like 2 minutes & 4 minutes on mine for the 2 of them, of course i also have a shit load of custom items and monsters
but once you have generated the data files, look in "the box" directory - should be 2 xml files in there - 1 for data and one for props
you need to either "log onto the server" - options server, etc - and then under tools tab - datafile button - bring them in that way
or in options general tab is "import files" - click on it and import them from "the box" directory
then "items" & "npc" tabs you will be able to see all of the items and mobiles - that are constructable - in there - using the same directory structure as your scripts folder
so if you are like most people you will have a custom folder with your monsters 7 items in it - lok for custom, and then the sub folder for them, etc and they will be in there
Warning - pandoras can not show the bodies of those used from anim4 & anim5 muls, but will show the specs, etc for the monsters still
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