Quote:
Originally Posted by Chase.XNA
Whats up with the high CPU usage while moving? If I'm just standing around not moving CPU usage is usually 0-3% even with a lot other people moving around on my screen, but while I'm moving the CPU usage jumps up to ~47%.
|
not only is it processing every single movement packet AND rendering it on your screen... but its also rendering the packet checks for adrenaline to stop its use... thank the fuckers who decided to cheat
