The shard on which PlayUO was and is most widely used is UOGamers: Hybrid, which is a shard set in the Pub15-16 era. At this point in UO, the game is very timing based. When the client was released as a plain ol' .exe and featured plugin support, experienced programmers were able to make plugins that automated PvP in a way that was very harmful to the PvP scene overall.
Cheating can mean more than 'leet haxoring' your way into a server, spamming packets, and so forth; giving the players a way to manipulate their character through pure code can lead to some serious problems with game automation.
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