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Old 03-06-2008, 06:57 PM   #68 (permalink)
Karmael_Equinox
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Quote:
Originally Posted by HellRazor View Post
If the item has a script, the script will override tiledata.mul. Just set the name property and that should fix it.
Does it matter if we're using POL? cause I'm not exactly sure what you mean.

I have it named in the tiledata but the name still doesn't show up in game.. So where should I set the name property?
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