Just a quick question, is something like this at all possible? I did a bit of searching, but turned up nothing:
Code:
public class class1
{
public virtual void A()
{
Console.WriteLine("A");
}
}
public static class classO
{
public override void class1.A()
{
Console.WriteLine("B");
}
}
So, something like having a regular class (Must be a regular class) and not inheriting it, but having another class override the function?