Quote:
Originally Posted by Rabban
A limited way of moving a house with everything inside is by doing an area command and incrementing the coords, assuming you have the priviledges.
I haven't tested it, but .area move wouldn't work because it'd try to put everything at the same spot creating a large stack of crap. If you change the X, Y and/or Z coords (incrementing or decrementing by some value and not setting to a single value), you ideally would be able to slide the house and all of the items within up, down, left and right.
Assuming it works, you probably wouldn't want to move it long distances :-P
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Yeah, Rabban is definitely on to something here.
- When you select an area, it could convert all the object's coords to 'local' coords (the difference between the normal coords relative to top-left corner of the selected area).
- Store all the objects (including the building, item locations) into another object.
- You could then 'Paste' the area, which would convert the 'local' xyz coords of all the objects back into 'world' coords.
Would be a nice wee project to try anyway.
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Last edited by Kenny164; 04-18-2008 at 01:56 PM.
Reason: Spelling mistakes, sorry
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