Quote:
Originally Posted by Arkad
Now I'm going to test and see what all land to water transitions work with MG2.
|
There is a list in the \mapgenerator\data\transition\Coastal directory. You can also make them yourself if you want something like cavewalls to sea or something (underground lake) or even custom if you feel like making your own tiles.
Quote:
|
I have one question about shallow water and deep water if anyone can answer it. What is the difference? And if you need shallow water for your land to work correctly, why not just fill the entire map with shallow water to make it easier?
|
As far as I know shallow water transitions correctly, deep does not. It would also screw up fishing gains, sos bottles, nets and some other odds and ins. Really shallow water is easy to do with some of the border selection - > expand tools, then just filling the color.