I am trying to alter the weapon damage that exceptional weapons recieve to 15%.
I have changed the code to the following:
Code:
//if ( Attributes.WeaponDamage > 35 )
//Attributes.WeaponDamage -= 20;
//else
//Attributes.WeaponDamage = 15;
#region New Code
Attributes.WeaponDamage = 15;
#endregion
However upon crafting a weapon it recieves 41% damage increase

.
I remember running into this issue before but I cannot remember for the life of me where the incriminating code is.
Any ideas?
Thanks

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