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Old 07-04-2008, 05:38 AM   #5 (permalink)
Bujinsho
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I ran across this problem last year also ... if I remember correctly the same code appears in CraftItem.cs and BaseWeapon.cs and you need to change both files...

.... perhaps

... and isn't there something about a bonus being applied if the smith is GM somewhere too? Again if memory serves a non GM smith makes +20 exceptional weps where a GM one makes +35?
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Last edited by Bujinsho; 07-04-2008 at 05:41 AM.
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