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Old 07-29-2008, 05:17 AM   #2 (permalink)
purplemouse91
Newbie
 
Join Date: Jul 2005
Posts: 73
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Quote:
Originally Posted by BrandonJimmyToes View Post
How do I set a destination for characters to start at after they've created a character
also, I was wondering how I can make it so all characters start with the same stat level and skill level
And is there a way to make it so they can only stay within certain towns, like 2-3 at most.
and I was wondering, if I didn't have all skills set to one point, is there a way to make it so they gain skill a lot faster then the normal UO servers.

Lastly, I was curious as to what is going with Uogateway.com, did the owner change the name of the site or is there an entirely different site that I could use to make my server public.
Thank you.
Set Destination: CharacterCreation.cs
find this line //CityInfo city = GetStartLocation( args, young );
Under it you can put in your destination..

Setting Gains faster find SkillChecker.cs and change to this:
if ( from.Skills.Cap == 0 )
return false;

bool success = ( chance >= Utility.RandomDouble() );
double gc = (double)(from.Skills.Cap - from.Skills.Total) / from.Skills.Cap;
gc += ( skill.Cap - skill.Base ) / skill.Cap;
gc /= 0.5;

gc += ( 1.0 - chance ) * ( success ? 0.5 : (Core.AOS ? 0.0 : 0.2) );
gc /= 0.5;
Where I have the 0.5 ,,, in your script you probably have 2 ..
And you can go public with Shard at ConnectUO
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