UOKR is not 3d! But let me explain it.
They dont use Mesh or Vertex Data for Chars or Static Tiles! Of couse their terrain is pseudo 3d, but also the 2D Client uses this pseudo 3d.
The only thing they use is the 3d accelerated Graohic Surface Direct3d.
Spells and Effect are particles, but this has nothing todo with using 3d.
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