Quote:
Originally Posted by Arkryal
The cold hard truth of it is this: there is no practical way of keeping up with the encryption changes. Short of creating a new client all together, it would be a fruitless effort that would slow development in the long term. That being said, a fully custom, community built client is the next logical step here. It is still a monumental undertaking and would require the talents of many programmers who are willing to spend countless hours. The only remaining question is: would the effort be worth the product? Most of this community's "talent" is already highly invested in the existing client and it's operations. It would require complete rewrites of many of the most basic RunUO scripts and minor changes to all of them. Supporting such an undertaking on the server end while maintaining support for the existing client would be practically impossible given the organization structure of this community.
I'd be interested in exploring some of the possibilities with more involved client modifications, but doubt much will come of it.
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Sounds like you live on a different planet than i do. The most populated runuo shards are the pre-AOS shards. The least populated shards are the shards that require you to modify the client. RunUO was started to make an emulator for UO not a custom game. UO has been going down, i havn't seen the subscription numbers since KR, but i bet it didn't save the world. The RunUO community has been declining the last years too. I don't know how much you now about the encryption, but its easier to find it than to write your own client. The ones that have done the encryption stuff untill now however don't want to share the knowledge of how its done with the RunUO community for some reason.
btw for a custom client check
Main Page - Iris.