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Old 08-26-2008, 07:14 AM   #19 (permalink)
Pyro-Tech
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Join Date: Oct 2003
Location: Carbondale, IL
Age: 24
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I had an issue with it popping up twice...what i did was put it in the second section of that code:

Code:
        protected override void OnTick()
        {
            if (m_State < m_Count)
            {
                m_Mobile.SendMessage(0x35, m_Messages[m_State++]);
            }

            if ( m_State == m_Count )
                        {
                          m_Mobile.SendGump(new Server.Gumps.StartLocationGump(m_Mobile, Map.Trammel, 2));
                       Stop();
                         }
        }
this way, it will show any message you have, then show the gump

and UOTurkey...be paitient...i found my problem pretty easy, look next time.

and i know this is somewhat a dead thread...but i thought someone else might like the suggestion on putting the code
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