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Old 08-24-2009, 02:45 AM   #7 (permalink)
Lord_Greywolf
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it should stack right BUT will still allow to go overweight though

this is how i fixed that problem

make this section look simular

Code:
		public static void DropLoot( Mobile from, Item loot, Container lootBag )
		{
			List<Item> list = lootBag.Items;
			for ( int i = 0; i < list.Count; ++i )
			{
				Item item1 = list[i];
				if ( !(item1 is Container) && item1.StackWith( from, loot, false ) )
				{
					from.PlaySound( 0x2E6 );
					return;
				}
			}
			if ( !lootBag.TryDropItem( from, loot, false ) ) loot.MoveToWorld( from.Location, from.Map );
			from.PlaySound( 0x2E6 );
		}
and i think that should fix you up then
can do gold and silver drop simular also so they do not go overweight also

and that is in claim.cs
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