HHhhmmm.. lets see here..
Code:
SetStr (2000) ;
SetDex (2000) ;
SetInt (2000) ;
SetDamage (200) ;
SetDamageType( ResistanceType.Physical,300) ;
300 DamageType Physical x 200 Damage x 2000 Strength = 120,000,000 Total possible damage

May or may not be completely accurate, but I think you get the idea. And I think the Dex can actually be adding to it as well in a way, since at 2k Dex, theres no way the monsters gonna miss anyone. As for the "last gasp" attack, I believe thats normal.