Open up your \RunUO\Scripts\Engines\Pathing\PathFollower.cs and look right near the top ... you should see this line:
[code:1]
private static bool Enabled = true;
[/code:1]
Change it to this:
[code:1]
private static bool Enabled = false;
[/code:1]
I believe this will disable the pathfinding.
...
To be honest, I wouldn't suggest it. This new pathfinding is great. :!:
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