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| Announcements Administration announcements for RunUO Releases and the RunUO website. |
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#1 (permalink) |
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RunUO Project Manager
Join Date: Jul 2004
Location: Harrison, OH
Age: 31
Posts: 3,991
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Last night we pushed RunUO 2.0 to the website for download. Some of you have already found it (oh the joy's of riding on irc.runuo.com #runuo) and downloaded it.
We've provided three packages for the final release of RunUO 2.0 which you can download. They are RunUO 2.0 Final, RunUO 2.0 Final for MONO and RunUO 2.0 Final Source Code. At this point the SVN has been branched and we've added a web based SVN where the tree is now public. You'll find the SVN at WebSVN - RunUO - Rev 400 - / for your viewing pleasure. This officially means RunUO 2.0 is out of the "RC" phase and is a production ready release (as if it wasnt already!) and you can upgrade to it as soon as you're ready! A change log will follow when we get time to compile the over 100 commits that were done to the SVN between RC2 and Final. We hope you enjoy!
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Ryan McAdams RunUO Team - Project Manager |
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#3 (permalink) |
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RunUO Core Developer
Join Date: Oct 2003
Location: Spokane Valley, WA
Age: 26
Posts: 1,711
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Sweet nice job guys =)
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Ravenal RunUO - Core Developer RunUO A.I. - Developer Connect UO - Web Developer Genesis 2 - Creator Please do not pm me for support. If you are having issues please post in the appropriate forum. Thanks for your continued support of both ConnectUO and RunUO |
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#4 (permalink) |
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Moderate
Join Date: Nov 2002
Location: USA
Posts: 7,234
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Awesome!
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David Forum Moderator The RunUO.com Forum Moderator Team Forum Rules and Guidelines RunUO Forum Search Engine RunUO Online Documentaton Download RunUO ver 2.0 Search my Current Scripts |
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#9 (permalink) |
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Forum Novice
Join Date: Dec 2008
Age: 28
Posts: 103
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I'm just waiting for the changelog so I can see what all is new in this one. Still it sure is nice to see an actual release.
Can anyone confirm ML content? Not that it's that important but I am curious about how much of ML we will see in this one. |
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#10 (permalink) |
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Forum Expert
Join Date: Aug 2008
Location: Italia, near Britannia
Age: 24
Posts: 4,694
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This release should have complete support for 7.x clients, AFAIK.
But Ryan, wasn't RunUO 2.0 Final milestone the full ML implementation? We are still far from it! Well, if the milestone changed... let's go for RunUO 3.0 ![]() EDIT: to who is asking if full ML is coded, the answer should be "no" (unless Ryan coded it secretly), but there should be some of fixes & nerfs from ML that you should have already seen in the SVN. In Demise forums are changelogs of various SVNs, but I'm sure a RunUO 2.0 changelog is already published, or it will be published soon.
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-- Last edited by osd_daedalus; 10-08-2009 at 02:05 PM. |
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#11 (permalink) |
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Forum Novice
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Awesome!!! I have been waiting a long time for the 2.0 final release.
One question though... Does it come with ML already in it or does that need to be added still? And if it needs to be added do we use the SVN version or the modified RC2 style of the ML install? I am just curious, I want ML in my shard but was never able to get it to work on my RC1 or RC2 shards... GreyWolf79. |
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#12 (permalink) |
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RunUO Project Manager
Join Date: Jul 2004
Location: Harrison, OH
Age: 31
Posts: 3,991
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We are working at length to complete ML with the Demise team. RunUO 2.0 has been stable enough for a long time to not be a release candidate so we moved the milestone of having the ML content completed out. I apologize for not clarifying this in the release post.
RunUO 2.0 is not feature complete for ML. We do plan on completing ML and possibly adding items from releases post ML. If you're interested in getting involved in this process you should feel free to open a bug report on the tracker and add any code that will fix the bug as an attachment so that we can get these things complete.
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Ryan McAdams RunUO Team - Project Manager |
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#15 (permalink) |
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UO Gamers: Demise Administrator
Join Date: Oct 2002
Location: Swamp
Age: 30
Posts: 13,502
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I've just been extremely busy for the past two weeks :-P
(Thanks for the reminder!)
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psz Creator of UOGamers: Demise(Retired) The RunUO.com Forum Moderator Team Quality Control Czar |
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#16 (permalink) | |
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RunUO Project Manager
Join Date: Jul 2004
Location: Harrison, OH
Age: 31
Posts: 3,991
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Quote:
Get it in gear mister!
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Ryan McAdams RunUO Team - Project Manager |
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#18 (permalink) |
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RunUO Core Developer
Join Date: Oct 2003
Location: Spokane Valley, WA
Age: 26
Posts: 1,711
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Kind of why I am cutting you some slack bud =)
__________________
Ravenal RunUO - Core Developer RunUO A.I. - Developer Connect UO - Web Developer Genesis 2 - Creator Please do not pm me for support. If you are having issues please post in the appropriate forum. Thanks for your continued support of both ConnectUO and RunUO |
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#19 (permalink) |
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Forum Expert
Join Date: Jan 2006
Location: Look behind you....
Age: 46
Posts: 2,149
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Congrats Ryan! I remember those nights of no sleep, followed by the days of trying to work only to be followed by the nights of no sleep. But its worth it. My oldest daughter just recently graduated from high school (makes me feel so old sometimes). I havent checked the 2.0 release yet, but will this weekend. Keep up the good work!
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May you have the strength of eagles' wings, the faith and courage to fly to new heights, and the wisdom of the universe to carry you there. |
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#20 (permalink) | |
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Forum Novice
Join Date: Dec 2008
Age: 28
Posts: 103
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Quote:
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#22 (permalink) |
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Bug Hunter
Join Date: Mar 2007
Location: Somewhere you can't find me.
Age: 34
Posts: 3,375
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Thanks to everyone involved and thanks for the new tracker
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Carlton III (BAD) PV? Monaro (BAD) Legendry smith & Stonemason Surprise (BAD) GM Fisherman & Tamer BAD homepage...BAD shop...Vote for demise |
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#24 (permalink) |
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Newbie
Join Date: Jul 2004
Location: Louisiana
Age: 41
Posts: 80
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Dev Team know this... I CAN'T PUT IT AWAY!!! I've been modding since Yesterday and cant stop!. Ryan and the team" DID IT AGAIN"! Can't wait to read all the changes. Thx again for another great version! |
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#25 (permalink) |
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Forum Novice
Join Date: Nov 2008
Age: 24
Posts: 201
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Congrats on Runuo team for getting this done! It seemed to take a while but it moved fast once it started! I have lot of catching up to do with my shard. IRL can really get in the way of coding.
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Acronis :: Don't let data disasters kill you. Backup! |
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