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  1. SpeedHandling System
  2. Necro/arcane RunUO bug fix
  3. Tiny Map.cs Patch
  4. Problems with PooledEnumerable
  5. Saving and Ram consumption
  6. MultiTextWriter
  7. Shortening of code
  8. Courageous' "True" LOS
  9. Basic ML & Elf functionality
  10. Region Loading mistake
  11. Small fix for CanBeDamaged function
  12. How to zero the lag when use UO with RunUO in same PC
  13. ClientVersion fix
  14. Using a Modified Core.
  15. Suggestion: Account mobiles collection
  16. DeathShrouds, DeadPeople, and the Runuo-Core
  17. Fixing Range
  18. Skill Name/Title Changes