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Old 01-22-2005, 12:40 AM   #1 (permalink)
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Thumbs up [claim your kills and reduce lag ;)

15/03/2005 v0.4 post #10
Made dead players unable to claim corpses

08/02/2005 v0.3 post #9
Fixed a possible crash when trying to claim a corpse after server restart.
Made it not check for looting rights for low level monsters (less then 1000 fame+karma).
Thanx to Memnoch for the idea

30/01/2005 v0.2
Released an update that allow people to reclaim corpses without typing [claim again.
Just claim 1 corpse and it'll keep letting you claim untill you click on unclaimable object or hit esc on keyboard.

v0.1
Here's the [claim script again, tested on RunUO 1.0.0
Basically a player type [claim and click on a corpse that he have looting rights on (he or his pet\summon killed).
It make sounds when you get gold and when you click at the wrong thing.
Players can claim human corpses but not player corpses

I'm soooooo happy to be the third script poster for runuo 1.0.0
Attached Files
File Type: cs Claim.cs (3.8 KB, 829 views)
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Old 01-22-2005, 01:27 AM   #2 (permalink)
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blah

THERE IS NO RC1.

It's 1.0.0
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Old 01-30-2005, 01:42 AM   #3 (permalink)
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Updated to v0.2
Added a loop for players to keep claiming corpses untill they hit unclaimable corpse or hit esc in keyboard.
Will save them a lot of [claim typing
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Old 01-30-2005, 03:58 AM   #4 (permalink)
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i may be wrong, but wasnt this already done with the redeeming command? i see it in a buttload of servers.
command is [red.
Just wondering, otherwise cool script.
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Old 01-30-2005, 05:01 AM   #5 (permalink)
 
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Quote:
Originally Posted by Ryan
blah

THERE IS NO RC1.

It's 1.0.0
You silly people. You got him all flustered

*runs away*
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Old 01-30-2005, 06:20 AM   #6 (permalink)
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Exclamation

Quote:
Originally Posted by poopthrower
i may be wrong, but wasnt this already done with the redeeming command? i see it in a buttload of servers.
command is [red.
Just wondering, otherwise cool script.
The redeem command claimed to have looting rights however if your pet or summon killed the creature you was able to loot it (you had looting rights) but you were unable to redeem it.
In this script which work on the same base as the redeem and sacrafice commands I made sure that if the player was allowed to loot the corpse he'll be able to claim it.
Also a big change in the redeem and sacrafice you were unable to claim npc human corpses and as a big bug in it you were able to claim player corpses that was polymorphed into something other then human.
In this script you can claim all non player corpses including human corpses.
I added some sounds to it and nice sentances to reflect what you tried to do
For instance if you tried to claim a player corpse you'll be either "spooked away" or apologize for trying to claim it.
There is a version of [red that set the reward based on corpse type (dragons get more then rats etc).
I took this way of thinking into the next stage and instead of basing it on the corpse type I based it on the karma and fame of the creature.
This script will add the monsters karma and fame (-5000 is treated as +5000 points) and divide it by 100.
This way you can script your ubber monsters and give them fame and karma acording to their strenght while they won't get just the reward of a dog (if you based the mob as a dog).

The base is the same but the end result is totaly different and much more advanced then the [red and [sac scripts combined.

If you think about any improvments please let me know

P.S.
I didn't copy\pasted the [red or [sac scripts into this 1 but I did refer to them for the "core" of the script.
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Old 01-30-2005, 09:25 AM   #7 (permalink)
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nice, daat, thanks. Enhancing the [redeem script is on my very long list of things to do and maybe I don't have to do it now!
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Old 01-30-2005, 04:38 PM   #8 (permalink)
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Quote:
Originally Posted by ssalter
nice, daat, thanks. Enhancing the [redeem script is on my very long list of things to do and maybe I don't have to do it now!
The option to redeem your pets and summons kills was on my list for a very long time as well, and I know that the writer of the redeem command wanted to do that too (looks like he gave up on it tho, as I did for a while).
I never thought I would be able to enhance it in the way I did, I always thought about something a lot smaller
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Old 02-07-2005, 11:08 PM   #9 (permalink)
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08/02/2005 version 0.3
Fixed a possible crash when trying to claim a corpse after server restart.
Made it not check for looting rights for low level monsters (less then 1000 fame+karma).
Thanx to Memnoch for the idea
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Old 03-14-2005, 09:03 PM   #10 (permalink)
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15/03/2005 version 0.4
Made dead players unable to claim corpses
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Old 03-22-2005, 11:07 PM   #11 (permalink)
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hehe yet another script - tho i handt even thought of this one - my luckky day - 3 in a row Thnx for all ur hard work guys Although i think my local pub is going to be pissed off - less stress for me - less beer for me
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Old 03-23-2005, 04:40 AM   #12 (permalink)
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Quote:
Originally Posted by Marak
hehe yet another script - tho i handt even thought of this one - my luckky day - 3 in a row Thnx for all ur hard work guys Although i think my local pub is going to be pissed off - less stress for me - less beer for me
I'm glad you liked it
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Old 04-26-2005, 04:54 PM   #13 (permalink)
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Found an exploit with this.

2 Players go to fel and res kill one players pet and keep claiming it, mass tokens in minutes.
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Old 04-26-2005, 08:11 PM   #14 (permalink)
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Quote:
Originally Posted by Tintamar
Found an exploit with this.

2 Players go to fel and res kill one players pet and keep claiming it, mass tokens in minutes.
It isn't realy an exploit, in any case the official reward is ment to be gold and in small amounts, not tokens.
If your players getting mass tokens within minutes from killing a bonded pet then you need to tune down the reward formula big time because it doesn't suppose to happen.
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Old 04-27-2005, 01:28 AM   #15 (permalink)
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Yeah I changed reward to tokens insted of gold and added a limit of no more then 150 tokens. How would I add a line to check if its a bonded pets corpse? is it even possable?
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Old 04-27-2005, 01:43 AM   #16 (permalink)
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Quote:
Originally Posted by Tintamar
Yeah I changed reward to tokens insted of gold and added a limit of no more then 150 tokens. How would I add a line to check if its a bonded pets corpse? is it even possable?
Yes it's possible.
Check my OWLT system for championspawn.cs
You need the cleaner code, it have a line that check if it's bonded pet then not delete it.
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Old 12-05-2005, 02:44 AM   #17 (permalink)
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I am fairly new and dl'ed the .cd file but which folder do I extract it too? thanks for your time
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Old 12-05-2005, 02:52 AM   #18 (permalink)
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Quote:
Originally Posted by tsuhaam
I am fairly new and dl'ed the .cd file but which folder do I extract it too? thanks for your time
You can place the *.cs file anywhere inside the scripts folder (don't forget to restart the shard every time you change\add\remove scripts).
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Old 12-05-2005, 03:19 AM   #19 (permalink)
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Default Auto Claim

Sorry to bother again but is there a way to change the commands to make it auto claim corpses you killed. I tried to change it a lil bit but i got no success. thanks
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Old 12-05-2005, 03:29 AM   #20 (permalink)
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Quote:
Originally Posted by tsuhaam
Sorry to bother again but is there a way to change the commands to make it auto claim corpses you killed. I tried to change it a lil bit but i got no success. thanks
Yes there's a way but:
I don't support modifications of any kind in this thread (nor in pms).
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Old 12-05-2005, 03:31 AM   #21 (permalink)
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Thanks, if theres a way. I'll figure it out eventually That all i wanted to know
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Old 12-21-2005, 08:38 AM   #22 (permalink)
 
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Quote:
Originally Posted by daat99
If you think about any improvments please let me know
.
Well, you asked if we thought about any improvements to let you know.

How about making the [claim script automatically pull gold and gems off of a corpse? ..or better still, make it customizable so it will automatically pull whatever the admin sets in a config file.

I've been trying to come up with this on my own, but am still learning and can not track down the variables that are used for target corpse items.

Thanks,
Mark
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Old 12-21-2005, 12:06 PM   #23 (permalink)
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Quote:
Originally Posted by mark01970
Well, you asked if we thought about any improvements to let you know.

How about making the [claim script automatically pull gold and gems off of a corpse? ..or better still, make it customizable so it will automatically pull whatever the admin sets in a config file.

I've been trying to come up with this on my own, but am still learning and can not track down the variables that are used for target corpse items.

Thanks,
Mark
That's something that will require this simple script to be transformed into a script package.
I'm not willing to do that at this stage.
If you serius about doing it tho you can start by checking the items inside the corpse (you target the corpse.. ischildof...).
That's the most I can help you in this thread, if you need more assistance please try something and post in the apropriate forum.
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Old 12-21-2005, 12:50 PM