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Old 01-22-2005, 04:58 AM   #1 (permalink)
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Default A_Li_N's Mannequin

I was requested to make this for a friend of mine, so I did. It's a simple mannequin...a life sized display for players. They can drag/drop any weapon, armor, clothing or shield onto it (Used code from the EvoMerc code for this, props to the creator)
The player can rename the mobile to their likings, and when the name is said, the mannequin sends the player a gump with some things to do...
Player may Move the mannequin, either to where the player is, or where they target.
Player may face the mannequin in any direction.
Player may Hue the mannequin; white, dark or gray.
Player may change the gender.
Closing the gump 'ends' the conversation and makes the mannequin frozen in place.

(Code for moving came from Battle Chess , props to the creator)

Simply place in the customs folder, and add the deed you want (male or female) and distribute.

Update
Took LordHogFred's mods and fixed it up in my code. Some other enhancment code-wise.

Enjoy!
Attached Files
File Type: zip Mannequin.zip (5.3 KB, 279 views)

Last edited by A_Li_N; 01-09-2006 at 04:40 PM.
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Old 04-18-2005, 04:56 PM   #2 (permalink)
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Um, this isn't working. I can't equip items to my mannequin every time I try and do it the item bounces back to my pack.

Chz ,
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Old 04-18-2005, 05:06 PM   #3 (permalink)
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Don't know what you're doing wrong, but it works fine for me. I just downloaded the script from here and put it in a clean server. [add malemannequindeed. Double clicked the deed to place my mannequin and then threw something on him. Worked perfectly.
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Old 04-18-2005, 05:15 PM   #4 (permalink)
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Duh silly me, I was trying to add the item to his paperdoll not dragging them onto the mannequin .

Just one little suggestion for an addition. Is there any way you can make it so that you can choose the skin colour of the mannequin, perhaps just have three colours like brown, pink and default grey.

Anyway cheers it's working great
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Old 04-18-2005, 05:21 PM   #5 (permalink)
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Quote:
Originally Posted by LordHogFred
Just one little suggestion for an addition. Is there any way you can make it so that you can choose the skin colour of the mannequin, perhaps just have three colours like brown, pink and default grey.
I'll try to remember that and maybe throw that code in when I'm done with my current project. It is pretty simple to do...I'd just add in another spoken command like the "You're Fired". Maybe "Set Hue #" and give a range of hues to select from or something. Maybe just something on the command gump to cycle through the hues, who knows. Shouldn't be too hard though.
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Old 04-18-2005, 05:42 PM   #6 (permalink)
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Ok, I'll have a little look to see if I can do anything about it. Thats if you don't mind me doing so.
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Old 04-18-2005, 05:50 PM   #7 (permalink)
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Not at all. If you get something working, just post it on here. That will take it off my plate <<'s plate is quite full atm.
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Old 04-18-2005, 05:54 PM   #8 (permalink)
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Thank You Once again for a great script I'm going to give all my players who gm tailoring this as a gift!
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Old 04-18-2005, 09:17 PM   #9 (permalink)
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Ok here are the hue changes and while I was at it I added a gender change as well to prevent having to make two different mannequin deeds .

Just replace the MannequinControl with this one or merge it with your one. The additions are clearly marked .

I also made a very quick alteration (just renaming) to one of the mannequin deeds to include a generic mannequin deed that can be added to craft menus or whatever you use for use with the gender addition.

Enjoy, and thanks to A_Li_N for allowing me to alter his scripts .
Attached Files
File Type: cs MannequinControl.cs (23.4 KB, 53 views)
File Type: cs MannequinDeed.cs (1.0 KB, 49 views)
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Old 04-18-2005, 09:51 PM   #10 (permalink)
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Nicely done and thanks for posting
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Old 04-18-2005, 10:03 PM   #11 (permalink)
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Quote:
Originally Posted by A_Li_N
Nicely done and thanks for posting
Any time, if you want any help on anything else just give us a shout .
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Old 04-19-2005, 02:26 AM   #12 (permalink)
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Here's another little modification. I took the mannequins and made them use the new vendor drag/drop equip style so there is no need for the equip/unequip menus. Also any item can now be put on a Mannequin, like fishing rods, jewelry (these weren't equippable previously). Hope this is ok by you A_Li_N, if not just say and I'll remove the scripts.

These are a new set of scripts so you don't need to remove your old mannequins to use these.

Anyway here you go ,
Attached Files
File Type: zip New Mannequin.zip (4.5 KB, 64 views)
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Old 04-19-2005, 02:29 AM   #13 (permalink)
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<< Didn't know how to do that at the time of making these scripts
*Takes a look for future reference*
Thanks !
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Old 04-19-2005, 01:01 PM   #14 (permalink)
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Ok just a few problems I added a bunch of these guys and they all have the same name. How exatly am I supposed to controle them indivualy?. When i say the name i get the menu Up for ALL OF THEM one on top of another. So that needs to get fixed asap if any one wants to have more then one of these things.
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Old 04-19-2005, 05:04 PM   #15 (permalink)
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Quote:
Originally Posted by LordDark462
Ok just a few problems I added a bunch of these guys and they all have the same name. How exatly am I supposed to controle them indivualy?. When i say the name i get the menu Up for ALL OF THEM one on top of another. So that needs to get fixed asap if any one wants to have more then one of these things.
Rename it like you would a pet, bring up their helath bar and type it in
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Old 04-21-2005, 02:20 PM   #16 (permalink)
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any chance of getting a gump that shows armor values when you dress the mannequins in armor? Would be nice to see stats of stuff when you dress these guys.
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Old 04-21-2005, 02:29 PM   #17 (permalink)
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A chance? Yes
When it would get done by me? No idea. If you wanted to make something like that to add, that would be cool. Shouldn't be too hard to make.
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Old 04-26-2005, 09:21 PM   #18 (permalink)
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Cute, and very creative. Out of the, oh say hundreds of scripts i've looked at today (sick)(very, very sick, both body and mind ) I accually downloaded this one.
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Old 01-09-2006, 08:51 AM   #19 (permalink)
 
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Quote:
Originally Posted by LordHogFred
Here's another little modification. I took the mannequins and made them use the new vendor drag/drop equip style so there is no need for the equip/unequip menus. Also any item can now be put on a Mannequin, like fishing rods, jewelry (these weren't equippable previously). Hope this is ok by you A_Li_N, if not just say and I'll remove the scripts.

These are a new set of scripts so you don't need to remove your old mannequins to use these.
My players can make the deeds so that they can display their armor's etc and have used the others for ages but I figured 2 would be handy , I downloaded them and was just testing, Im not sure if I am doing something wrong here, if I want to change gender it does nothing, If I want the vendor to face me it brings up the gump for hues, and if I press the hue button that does nothing, am I using them wrong?
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Old 01-09-2006, 01:01 PM   #20 (permalink)
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sorry but i don't quite understand what this is about . . .
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Old 01-09-2006, 04:41 PM   #21 (permalink)
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Updated my main post with code from LordHogFred's submission. Gump works as well Thanks for the idea LHF!
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Old 01-09-2006, 04:42 PM   #22 (permalink)
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Quote:
Originally Posted by Swerve_jnr
sorry but i don't quite understand what this is about . . .
This is simply a display for players. It's a mannequin so you can display your items on it for others to see.
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Old 01-17-2006, 02:07 AM   #23 (permalink)
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I click on the deed and you see the word Dilbert for a sec and then Nothing, no body or anything.

*edit, ok they see him in 2d ,, just not 3d

Last edited by PoolMan; 01-17-2006 at 02:16 AM.
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Old 01-30-2006, 10:25 PM   #24 (permalink)
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Default Battle Chess Gone?

I just recently got back into runuo and first script I remembered was battle chess it was awesome! But, it seems removed can you PM it to me please. Going to try your script when I get everything up and running. Ty
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Old 01-30-2006, 10:27 PM   #25 (permalink)
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Don't believe I have it anymore. Sorry.
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