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Old 03-26-2005, 11:11 PM   #1 (permalink)
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Default Evo Hiryu!

I would like to thank Tannis, and everyone else who created the Evo Hirtu script. So it is NOT my script. But.. i took that script and added 1 more stage(with all new bodyvalues) and also added an Evo Guardian Hiryu(spawns the hiryu evo eggs) with Hiryu Dust to help it evolve like the evo dragon. So i hope everyone will enjoy my mods to thier script.

And i would like to thank my shard scripter Chaos AKA Endicott. Thank bro.


Install:
All you have to do is place them into your Custom script folder and restart your server. And just incase. IF you already have the KPCommand.cs you will not need that.
Attached Files
File Type: cs Evolution Hiryu.cs (11.4 KB, 179 views)
File Type: cs GuardianHiryu.cs (2.1 KB, 166 views)
File Type: cs HiryuDust.cs (1.0 KB, 159 views)
File Type: cs HiryuEgg.cs (3.0 KB, 161 views)
File Type: cs KPCommand.cs (2.3 KB, 148 views)
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Old 03-26-2005, 11:18 PM   #2 (permalink)
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Quote:
i took that script and added 1 more stage
lol :P i believe i did that XD
Quote:
and also added an Evo Guardian Hiryu
that one too XD well i hope u all like it
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Old 03-27-2005, 01:45 PM   #3 (permalink)
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Ok one MAJOR issue i have with this script is that you cant damage the hiyru at all it takes no damage in anyway i put it against my toughest monster took no damage i raised all MY stats and skills to 5k each and used an uber weapon against it and still no damage i lowers its virtual armor to 20 and all its resists to 90 and still NO damage was done to the Hiryu anyway to fix it?
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Old 03-27-2005, 02:32 PM   #4 (permalink)
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i will see what we can do to fix the damage bug. thanks for your input on the bug.
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Old 03-27-2005, 05:31 PM   #5 (permalink)
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hm.. ill check it out ... but i need more info are u talking about the guardian hiryu? or are u talking about the hiryu when it evolves to that stage?
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Old 03-27-2005, 10:24 PM   #6 (permalink)
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im talking about the evo Hiyru at any stage takes no damage
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Old 03-27-2005, 10:59 PM   #7 (permalink)
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You forgot
Code:
base.OnDamage( amount, from, willKill );
in the OnDamage
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Old 03-27-2005, 11:26 PM   #8 (permalink)
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oh XD sry ill fix it and repost it
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Old 03-28-2005, 10:44 PM   #9 (permalink)
 
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Another bug i have found is that you can not use animal lore on it at stage 3, keeps saying "this is not an animal". Stage 1 and 2 works fine so does stage 4 but stage 3 and once it becomes an Acnient (stage 5) it does the same "This is not an animal"
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Old 03-29-2005, 12:20 AM   #10 (permalink)
 
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Haha funny, i already released this script here and it works perfectly =O

dr_death you have to edit bandage.cs and animallore.cs, you can find that in my post edited also.
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Old 03-29-2005, 05:27 PM   #11 (permalink)
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Quote:
Haha funny, i already released this script here and it works perfectly =O
But your post and your verion... does not allow it to absorb Hiryu Dust that I created. and it only has 4 stages... this one has 5 stages (thanx to Endicott) and it can absorb hiryu dust to help it evolve.


and thanx for the bug info. it will be fixed soon.
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Old 03-30-2005, 12:21 AM   #12 (permalink)
 
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Actually mine has 5 stages too, and yes it does absorb that Hiryu Dust, =O. I updated it a while back. Besides, you could have just asked me to change it, rather than posting the same script again (for purposes of keeping the thread count down). I said ask me if you want any custom crap done to it.

The dust is worthless at high stages however.
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