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Custom Script Release Archive This is a pre-script database archive of what our users had released.

 
 
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Old 05-27-2005, 05:44 AM   #1 (permalink)
 
Join Date: Dec 2003
Location: UK
Age: 24
Posts: 78
Talking Evil Admin

Well i been a member on this forum for quite a while now, eeeey i remember beta 36 it was just a funny new toy that i made crash alot lol, and all i done is download all other peeps work i lernt how to script abit but never released it. so here is my first script releace.

on my shard i am Admin C-Mag and i thought it may be good to make a evil twin for me so here it is. just change the name and away you go.

mobile name - Evil Admin C-Mag (editable in line 19)

installation- drop both scripts into custom folder or desired directory

if you require other level charactors to be created just give us a holar and i will try to make it if i have time.

ps my shard uses custon hues so they may require editing in EvilAdminRobe.cs this can be found in line 11 i think all you need to do is delete or edit out that line and the robe will return to it'd default colour but dont quote me on that.

there are also some more of these files in my later post down there \/
Attached Files
File Type: cs EvilAdminCMAG.cs (1.4 KB, 150 views)
File Type: cs EvilAdminRobe.cs (616 Bytes, 147 views)
File Type: cs EvilGMMalok.cs (1.4 KB, 117 views)
File Type: cs EvilGMRobe.cs (604 Bytes, 119 views)
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Old 05-27-2005, 08:05 AM   #2 (permalink)
 
Join Date: May 2005
Location: london
Age: 21
Posts: 898
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so what does it do?
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Old 05-27-2005, 08:10 AM   #3 (permalink)
 
Join Date: Dec 2003
Location: UK
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it is just a monster in the form of my staff char can be edited easily to match all admin just change name in script
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Old 05-27-2005, 08:12 AM   #4 (permalink)
 
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Location: UK
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i just made the GM versions same principal as the admin but gm really
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Old 05-27-2005, 08:14 AM   #5 (permalink)
 
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isn't there a clone script somewhere?

and my admin char has a weapon called wappy stick. it's a one hit wonder. not realy a good idea to have that lose in the wilderness.
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Old 05-27-2005, 08:17 AM   #6 (permalink)
 
Join Date: Dec 2003
Location: UK
Age: 24
Posts: 78
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well these are more mage based they are killable but you need to gank them i only spawn one in a dungeon but they are good for a tourny.


this was the first script i made.
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Old 05-27-2005, 08:21 AM   #7 (permalink)
 
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you do know the starting str for the GM clone is 3000 don't you.
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Old 05-27-2005, 08:25 AM   #8 (permalink)
 
Join Date: Dec 2003
Location: UK
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Posts: 78
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ye lol cant make then easy there staff lol just done seer by the way



plus i did script the original admin one months and months and months ago just thought it would be somthin to release since i hadnt released anything before
Attached Files
File Type: cs EvilSeerRobe.cs (612 Bytes, 29 views)
File Type: cs EvilSeerBob.cs (1.4 KB, 28 views)
File Type: cs EvilCouncyPsyco.cs (1.4 KB, 25 views)
File Type: cs EvilCouncyRobe.cs (620 Bytes, 25 views)
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