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| Custom Script Release Archive This is a pre-script database archive of what our users had released. |
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#1 (permalink) |
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Forum Novice
Join Date: Jun 2003
Location: Brazil
Age: 29
Posts: 801
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Summary:
This is a new NewMinocMine.cfg file to use with [decoration command. These decorations will add a new entrance in Minoc Mining camp to a new mine, big, for those shards with many players miners. Installation: Copy and Paste NewMinocMine.cfg to your Data/Decorations/Britannia folder (it will generate the new mine both in Trammel and Felucca). Usage: In game type [decorate. Just it. PS.: you can add this mine like a quest or event to the miners search for a new mine and solve the problem of high miners population. Somebody discover the mine, but found a lair of an Ancient Wyrm that must be defeated to release the mine. With a good treasure, maybe some iron and colored ingots in the treasure too. Link: In-game Customizable Regions in a Box - this script let you add regions in game, perfect for New Mine of Minoc, to added guardable region. Last edited by nerun; 03-08-2006 at 09:45 AM. |
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#2 (permalink) | |
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Forum Expert
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Quote:
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#3 (permalink) |
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Forum Novice
Join Date: Jun 2003
Location: Brazil
Age: 29
Posts: 801
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Yup, posted above. I use the "5238 2036" as the new mine, that place is not used in OSI or by any dungeon, it is considerably large. I change with some statics to looks better, and add some forges and anvil.
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#6 (permalink) |
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Forum Expert
Join Date: Nov 2004
Location: Beyond the Gates of Hell
Age: 37
Posts: 3,509
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Damn! How did I miss this? Thanks Nerun!!!
__________________
Leader of the Anti-OSI Movement. Inventing a new game experience in an EA Games-free environment. Don Juan Matus "The basic difference between an ordinary man and a warrior is that a warrior takes everything as a challenge, while an ordinary man takes everything as a blessing or as a curse." My Customs:
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