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Custom Script Release Archive This is a pre-script database archive of what our users had released.

 
 
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Old 06-02-2005, 02:09 AM   #1 (permalink)
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Default SE Animal Lore

I've been meaning to post this for awhile. Sorry so slow. The problem with lore of SE animals is that they are not defined in BodyType.bin.

Here is a copy of BodyType.bin that I edited adding the SE animals. Just unzip the file and replace your Data\Binary\BodyType.bin with this new .bin file. Backup your old file first.

Now the distro animal lore will work on SE animals. No need to modify any scripts. There may be issues with some animals like Riaju and KaseKemono because some of the submitted animal scripts here had the wrong bodytype. Fixing these animal scripts to the proper bodytype will make all things good. If this issue comes up, I will be glad to post the proper bodytypes for these animals.

Hope this helps.

No intention to step on the toes of those folks that have posted other fixes for this problem. I feel this is the intended way it should work.
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File Type: zip BodyTypes.zip (310 Bytes, 118 views)
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Old 06-02-2005, 09:07 AM   #2 (permalink)
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Note: RunUO 1.0.1 has had these fixes since mid-October, and this IS the preferred method of fixing Lore/Vet on SE creatures.
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Old 06-02-2005, 10:31 AM   #3 (permalink)
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nice job Haazen!
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Old 06-04-2005, 08:40 PM   #4 (permalink)
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I am shocked haazen figured out how to do something I don't know.

How did you create/modify the file?
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