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Custom Script Release Archive This is a pre-script database archive of what our users had released.

 
 
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Old 06-04-2005, 04:03 AM   #1 (permalink)
 
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Default New player gate!

Hi, the new player gate , well enjoy it.

Instalation:
Drop it in custom folder and restart the shard.
Attached Files
File Type: cs NewPlayerGate.cs (3.6 KB, 285 views)
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Old 06-04-2005, 09:21 AM   #2 (permalink)
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Old 06-04-2005, 03:47 PM   #3 (permalink)
 
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What i do now??
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Old 06-04-2005, 04:28 PM   #4 (permalink)
 
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whats it's do?
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Old 06-05-2005, 05:40 AM   #5 (permalink)
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Man you guys need to learn how to read script
Code:
				
				while (i < 52)
				{
					m.Skills[i].Base = 0; //Reset ALL other skills
					i++;
				}

				m.Skills[SkillName.Alchemy].Base = 120;
				m.Skills[SkillName.Anatomy].Base = 120;
				m.Skills[SkillName.AnimalLore].Base = 120;
				m.Skills[SkillName.AnimalTaming].Base = 120;
				m.Skills[SkillName.Archery].Base = 120;
                                m.Skills[SkillName.ArmsLore].Base = 120;
                                m.Skills[SkillName.Begging].Base = 120;
				m.Skills[SkillName.Blacksmith].Base = 120;
				m.Skills[SkillName.Camping].Base = 120;
				m.Skills[SkillName.Carpentry].Base = 120;
				m.Skills[SkillName.Cartography].Base = 120;
				m.Skills[SkillName.Chivalry].Base = 120;
				m.Skills[SkillName.Cooking].Base = 120;
				m.Skills[SkillName.DetectHidden].Base = 120;
				m.Skills[SkillName.Discordance].Base = 120;
				m.Skills[SkillName.EvalInt].Base = 120;
				m.Skills[SkillName.Fishing].Base = 120;
				m.Skills[SkillName.Fencing].Base = 120;
				m.Skills[SkillName.Fletching].Base = 120;
				m.Skills[SkillName.Focus].Base = 120;
				m.Skills[SkillName.Forensics].Base = 120;
				m.Skills[SkillName.Healing].Base = 120;
				m.Skills[SkillName.Herding].Base = 120;
				m.Skills[SkillName.Hiding].Base = 120;
				m.Skills[SkillName.Inscribe].Base = 120;
				m.Skills[SkillName.ItemID].Base = 120;
				m.Skills[SkillName.Lockpicking].Base = 120;
				m.Skills[SkillName.Lumberjacking].Base = 120;
				m.Skills[SkillName.Macing].Base = 120;
				m.Skills[SkillName.Magery].Base = 120;
				m.Skills[SkillName.MagicResist].Base = 120;
				m.Skills[SkillName.Meditation].Base = 120;
				m.Skills[SkillName.Mining].Base = 120;
				m.Skills[SkillName.Musicianship].Base = 120;
				m.Skills[SkillName.Necromancy].Base = 120;
				m.Skills[SkillName.Parry].Base = 120;
				m.Skills[SkillName.Peacemaking].Base = 120;
				m.Skills[SkillName.Poisoning].Base = 120;
				m.Skills[SkillName.Provocation].Base = 120;
				m.Skills[SkillName.RemoveTrap].Base = 120;
				m.Skills[SkillName.Snooping].Base = 120;
				m.Skills[SkillName.SpiritSpeak].Base = 120;
				m.Skills[SkillName.Stealing].Base = 120;
				m.Skills[SkillName.Stealth].Base = 120;
				m.Skills[SkillName.Swords].Base = 120;
				m.Skills[SkillName.Tactics].Base = 120;
				m.Skills[SkillName.Tailoring].Base = 120;
				m.Skills[SkillName.TasteID].Base = 120;
				m.Skills[SkillName.Tinkering].Base = 120;
				m.Skills[SkillName.Tracking].Base = 120;
				m.Skills[SkillName.Veterinary].Base = 120;
				m.Skills[SkillName.Wrestling].Base = 120;
                                
			        m.RawStr = 125;
                                m.RawDex = 125;
				m.RawInt = 125;
           }

Basically it sets all skills to 120 and all stats to 125 ok
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Old 06-19-2005, 09:34 AM   #6 (permalink)
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Quote:
Originally Posted by atesterman
Man you guys need to learn how to read script
Basically it sets all skills to 120 and all stats to 125 ok
Some ppl need to learn how to set a discription for there scripts :S
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Old 06-19-2005, 05:23 PM   #7 (permalink)
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Quote:
Originally Posted by atesterman
Man you guys need to learn how to read script
Code:
				
				while (i < 52)
				{
					m.Skills[i].Base = 0; //Reset ALL other skills
					i++;
				}

				m.Skills[SkillName.Alchemy].Base = 120;
				m.Skills[SkillName.Anatomy].Base = 120;
				m.Skills[SkillName.AnimalLore].Base = 120;
				m.Skills[SkillName.AnimalTaming].Base = 120;
				m.Skills[SkillName.Archery].Base = 120;
                                m.Skills[SkillName.ArmsLore].Base = 120;
                                m.Skills[SkillName.Begging].Base = 120;
				m.Skills[SkillName.Blacksmith].Base = 120;
				m.Skills[SkillName.Camping].Base = 120;
				m.Skills[SkillName.Carpentry].Base = 120;
				m.Skills[SkillName.Cartography].Base = 120;
				m.Skills[SkillName.Chivalry].Base = 120;
				m.Skills[SkillName.Cooking].Base = 120;
				m.Skills[SkillName.DetectHidden].Base = 120;
				m.Skills[SkillName.Discordance].Base = 120;
				m.Skills[SkillName.EvalInt].Base = 120;
				m.Skills[SkillName.Fishing].Base = 120;
				m.Skills[SkillName.Fencing].Base = 120;
				m.Skills[SkillName.Fletching].Base = 120;
				m.Skills[SkillName.Focus].Base = 120;
				m.Skills[SkillName.Forensics].Base = 120;
				m.Skills[SkillName.Healing].Base = 120;
				m.Skills[SkillName.Herding].Base = 120;
				m.Skills[SkillName.Hiding].Base = 120;
				m.Skills[SkillName.Inscribe].Base = 120;
				m.Skills[SkillName.ItemID].Base = 120;
				m.Skills[SkillName.Lockpicking].Base = 120;
				m.Skills[SkillName.Lumberjacking].Base = 120;
				m.Skills[SkillName.Macing].Base = 120;
				m.Skills[SkillName.Magery].Base = 120;
				m.Skills[SkillName.MagicResist].Base = 120;
				m.Skills[SkillName.Meditation].Base = 120;
				m.Skills[SkillName.Mining].Base = 120;
				m.Skills[SkillName.Musicianship].Base = 120;
				m.Skills[SkillName.Necromancy].Base = 120;
				m.Skills[SkillName.Parry].Base = 120;
				m.Skills[SkillName.Peacemaking].Base = 120;
				m.Skills[SkillName.Poisoning].Base = 120;
				m.Skills[SkillName.Provocation].Base = 120;
				m.Skills[SkillName.RemoveTrap].Base = 120;
				m.Skills[SkillName.Snooping].Base = 120;
				m.Skills[SkillName.SpiritSpeak].Base = 120;
				m.Skills[SkillName.Stealing].Base = 120;
				m.Skills[SkillName.Stealth].Base = 120;
				m.Skills[SkillName.Swords].Base = 120;
				m.Skills[SkillName.Tactics].Base = 120;
				m.Skills[SkillName.Tailoring].Base = 120;
				m.Skills[SkillName.TasteID].Base = 120;
				m.Skills[SkillName.Tinkering].Base = 120;
				m.Skills[SkillName.Tracking].Base = 120;
				m.Skills[SkillName.Veterinary].Base = 120;
				m.Skills[SkillName.Wrestling].Base = 120;
                                
			        m.RawStr = 125;
                                m.RawDex = 125;
				m.RawInt = 125;
           }

Basically it sets all skills to 120 and all stats to 125 ok

I agree with the person who posted above this one. If there is no description I don't tend to download. and this isnt a new player gate this is a MAX MY PLAYER GATE.
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