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| Custom Script Release Archive This is a pre-script database archive of what our users had released. |
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#1 (permalink) |
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Newbie
Join Date: Jun 2005
Age: 25
Posts: 15
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I have always wanted to be able to play more than the standard (and rather annoying) songs that one can play with UO's instruments. So this is my first attempt to do something in that area. It is a custom lute which, when doubled-clicked on, opens a gump with buttons for each note that there is to be played.
Installation: just place the two files in your custom scripts folder. Comments are welcome. |
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#2 (permalink) |
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Forum Novice
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That sounds pretty awesome, I'm gonna go check this out.
EDIT: yeah, I like this, and it's given me some fun ideas on ways to use this. I don't know if anyone has played Clan Lord, but it had the most fun music system I've ever seen, I'd love to put that in UO. |
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#9 (permalink) |
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Forum Expert
Join Date: May 2004
Age: 29
Posts: 358
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As if I didn't have enough stuff to keep me from doing other shard work lol. This is great. Just spent last two hours playing all the songs I know In UO Lute form lol. and testing it. But I did have a crash I was gona try the playback So I started playing it and I may have doubble clicked it or something Not real sure exactly what I did to cause the crash. As I said I played for two hours or so and didn't crash it, But
Exception: System.IndexOutOfRangeException: Index was outside the bounds of the array. at Server.Gumps.MusicGump.OnResponse(NetState sender, RelayInfo info) at Server.Network.PacketHandlers.DisplayGumpResponse( NetState state, PacketReader pvSrc) at Server.Network.MessagePump.HandleReceive(NetState ns) at Server.Network.MessagePump.Slice() at Server.Core.Main(String[] args) I look forward to seeing the drums, and the harp done Sorry I can not be more detailed about the crash.*Edit* I got both versions installed. But I was playing the version modified by gideon_troy |
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