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Old 08-15-2005, 11:14 AM   #1 (permalink)
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Talking Funny script 101: SWEETIES PACK

Did you always dreamed to eat Licorice, Chocolate swamp dragons or gummy frogs in Ultima Online? If yes, check this little funny script out!

Funny, easy, and simple to install!

Craftable Sweeties Pack 1.7!

1.7 contains all sweeties of previous version PLUS a DefCooking.cs that allows you all to craft your sweeties and some new monsters and ingrediants!

-Plenty of bags of sweeties
-about 20 marvellous sweeties
-A lot of monsters that gives out the things
-Craftable sweeties & sugar
-New items found on monsters
-A quest with a nice reward
-New ice cream flavours
-New creams
-New cakes
-New beverages

BUGS AND PLANNED ADDS:

1.7 adds:

See higher

Planned adds:

1.8:

No planned adds, I will take YOUR ideas

BUG: I think I fixed them all but IM not sure. Post them if problems.
FIX: The stacakble fruit punch bug.




I hope you enjoy this "baby script" ( aye, it is pretty easy to do )

INSTALLATION:

-1: Download the Craftable Sweeties Pack 1.6
-2: Drop it in your custom script folder
-3: IMPORTANT: Replace your existing DefCooking.cs by the one in Modified folder (in the Sweet pack) or you will get TONS Of error (if you already had a modified DefCooking.cs, look at the one in my modified and copy the Sweeties part and the Sweeties Cake part, and copy them in your existing DefCooking. Then delete the one in my Modified )
-4: Restart the server
-5: Fall over laughing by looking at my stupid sweeeties!!!
-6: Try to do the quest!
Attached Files
File Type: zip Craftable Sweeties, Monsters & Quest 1.7.zip (61.3 KB, 356 views)
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Old 08-15-2005, 11:28 AM   #2 (permalink)
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Hehe nice, this'll go well with my Willy Wonka's Chocolate Factory
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Old 08-15-2005, 11:33 AM   #3 (permalink)
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Red face ha

har har har I knew someone would like that funny script :/
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Old 08-15-2005, 01:52 PM   #4 (permalink)
 
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make a lucky bag to give out 5 random sweets
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Old 08-15-2005, 01:56 PM   #5 (permalink)
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Default hm

Good idea but .. how?
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Old 08-15-2005, 01:58 PM   #6 (permalink)
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Make a bag, that on add executes a method that picks five random numbers. Then have those five random numbers assigned to different candies. Then have those candies add themselves to the bag.

You could use the BagOfReagents for a start...
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Old 08-15-2005, 02:04 PM   #7 (permalink)
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theres a prob: a frog scripts better than me

would the random be an Utility?

I,m searching for it

Then we need to add values for the items.. that I really dunno!!

*blushes*

Sorry!!!
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Old 08-15-2005, 02:07 PM   #8 (permalink)
 
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Code:
switch ( X* (Utility.Random( Y )))

where X is number to add, and Y is number it can choice from-1.
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Old 08-15-2005, 02:19 PM   #9 (permalink)
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Cool Got it.

Right sorry Im a dumb... I abandon too fast.

I got it but it creates a random amount of Sweeties (might be all, might be none )

it'll be in 1.2 with the Fullbag too

im zipping it and sending it right now


Sorry for the bad words
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Old 08-15-2005, 03:56 PM   #10 (permalink)
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Talking 1.3 released (im going fast :D)

1.3 released! Go see a little bit higher for more infos

XSTG : scripts baby scripts faster than his shadow.
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Old 08-15-2005, 04:30 PM   #11 (permalink)
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yeah you can script but dont fly this is not very hard to script but its good for starting thanks for sharing we look forward in your posting your ideas
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Old 08-15-2005, 04:38 PM   #12 (permalink)
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Default One thing: Lol.

rofl!!! I know it's not tough but ... it's always fun

Also I finished the da** quest.

its easy

You need to kill the King of Sugar to get a bag of sweeties, give it to Roctem and hell give you a random bag of sweeties and 700 gold, also 2 strawberries.

Another baby script

Anyway. It might be fun for players.

It's included in 1.4, here's the file.

Enjoy
Attached Files
File Type: zip Sweet Pack 1.4 (Quest and 1.3 features).zip (27.4 KB, 40 views)
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Old 08-15-2005, 04:41 PM   #13 (permalink)
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Every part is needed to form a big picture, even if it is a very small part. So thank you for this small part, because it brought a lot of laughter on my shard Keep up the good work !
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Old 08-15-2005, 04:42 PM   #14 (permalink)
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you want to create it more interesting ? why dont you change the flowermill into a candy machin whcih will need the ingredeants to create a candy.. and convert some regents in to materials that will be needed to create a candy,
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Old 08-15-2005, 04:42 PM   #15 (permalink)
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Wink Woot!

Im a clown

Thanks for that comment

Hope they continues laughing !

Edit: Hmm alis... then I got a better idea even: youll help me! har har har

Jokin, unless you want...

And the flourmill is an addon, i don't know how I would summon a gump or somthing with that.

Ow. I did a CandyMachine it's supposed to bring up a gump but here: how do I make the gump so it takes that item and this item from your backpack (CHECKING if you have them, in adition!) and delete them, making a new one IF You got between X and Y cooking...

OW!!!

I need help if someone is open to tons of questions!
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Old 08-15-2005, 06:06 PM   #16 (permalink)
 
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don't like questions. have a pressy instead.

edit: you realy should put the sweet monters in a folder :P
Attached Files
File Type: cs SweetRewardBag.cs (1.5 KB, 24 views)
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Old 08-15-2005, 07:10 PM   #17 (permalink)
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Wink There

The monsters and the bags are now each in a different folders



Im scripting 10 new sweeties

XSTG
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Old 08-15-2005, 09:29 PM   #18 (permalink)
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You're doing a great job! Gumps are pretty easy, you just need something that "calls" the gump (usually on double click on a particular item).

I like these scripts. People may say they're "easy", but they're creative, fun, and different. Different ideas are what make shards truly great, not more uber-weapons of doooom...<grins> At least in my opinion. ^_~

Keep at it, and have fun! If you get stuck, post in the script help forum, and people will try to help.

-Janice
aka kirax2
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Old 08-15-2005, 09:34 PM   #19 (permalink)
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Talking Ooh

Thanks *shrugs* it's nice

By the way I knew gumps were activated like this

but Im stuck, hehe... yeah, Im stuck where you need to set the gump to CRAFT somethin!!

Anyway!!

i made a fast 1.5 version

5 new sweeties
Updated monsters
A chocolate box.

Enjoy!
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Old 08-15-2005, 09:53 PM   #20 (permalink)
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Quote:
Originally Posted by XSTG
Always dreamed of Licorice, CHocolate swamp dragon, strawberries in UO?

Check this funny script out (really easy but .. funny!! har har har)

Sweeeeeeeties Pack 1.5

The 1.5 is same as 1.4 and contains:

Candies
Cheese sandwichs
Chips
Chocolate bar
Chocolate swamp dragon
Fish sandwich
Fruit punch
Gummy frog
Ice cream
Jelly beans
Mint candies
Orange cake
strawberries
Licorice
SweetiesBag
Candy bag
A Random bag of sweeties
a Full bag of sweeties
- A MONSTER FOR EACH SWEEEETIES!!!
-A RAT WITH A RANDOM BAG OF SWEETIES!!!
-A quest
-5 new sweeties!
-Updated monsters
-A chocolate box.

BUGS AND PLANNED ADDS:

1.5 adds:

Chocolate box
5 new sweeties
an updated CHocolateMonster.cs and sugarfrog.cs

Planned adds:

1.6

Some new sweeties and HOPEFULLY a way to craft them.

none bugs to now.





Have fun with this babyfrog basic script (yeah, im a "babyscripter" )
this script is awesome good job

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Old 08-15-2005, 10:45 PM   #21 (permalink)
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As i said create a system that will need cooking skill for making sweats
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Old 08-16-2005, 05:38 AM   #22 (permalink)
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Or just simply add the sweeties to the existing cooking menu.
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Old 08-16-2005, 06:45 AM   #23 (permalink)
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Unhappy argh

How do I modify the cooking menu? I based myself on the existing one but there are TONS of numbers I just don,t understand!!!
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Old 08-16-2005, 09:43 AM   #24 (permalink)
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Wink 1.6: Craftables SWEETIES!!!

It's the time to beeee happy!


1.6 will be uploaded in 2 minutes and it includes new monsters, ingrediants and CRAFTABLE sweeeeties!!


See ThreadPost for more info and download!
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Old 08-16-2005, 01:07 PM   #25 (permalink)
 
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Very nice
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