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Old 08-15-2005, 11:31 PM   #1 (permalink)
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Default Armor Durability Command

This is just a little something my friend came up with and i decided to make. Basically all it does ison command ( [AD [ad ) it will show them the current durability of there armor and the max durability of there armor. Yes it makes lazy people even lazier.

Installation
Simple drop in customs and restart server utilize it with [ad [AD

Fixed Bugs
Fixed a bug in the twohanded layer if it was a torch lanternt etc would cause crash V 1.0

Updates
Version 1.0 Attached is the updated version with Red label if dur is less then 11

Please give all Feedback on this script

Attached Files
File Type: cs ArmorDurability.cs (7.3 KB, 78 views)
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Old 08-16-2005, 01:52 AM   #2 (permalink)
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does it shows all the sum of the armours ?? i think think is a great sistem but it is uselles know create a gump sistem that shows the players whole armour body when its bellow 10 the durability in the gump let it be hued red did you understand because some times i even cant understand what i ment hehe
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Old 08-16-2005, 07:11 AM   #3 (permalink)
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heh heh, naw cant say i really did understand lol sorry
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Old 08-16-2005, 03:40 PM   #4 (permalink)
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ok I get what he is saying when you type [ad it should bring up a gump and the gump should say how much durability each piece has and if it is below 10 it should apear red like this.

helm - 50/70
gorget - 35/43
chest - 9/137

that is how things would show up on the gump
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Old 08-16-2005, 04:58 PM   #5 (permalink)
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evil lord kirby my finger is pointing CoRReCt!
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Old 08-16-2005, 07:30 PM   #6 (permalink)
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Ok now i understand :P thanks Kirby ill get to work on it ( btw this will make lazy players even more lazy youve been warned lol )
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Old 08-16-2005, 08:11 PM   #7 (permalink)
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nope it will be more realistic
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Old 08-16-2005, 08:35 PM   #8 (permalink)
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heh heh if you say so and i cant figure out how to make JUST the number red so im gonna make the whole lable red ( more obvious and visible then just number ) easier too
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Old 08-16-2005, 08:53 PM   #9 (permalink)
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first you have to create a gump then create serlization when ever the armour durabilitiy is lower then 10 then set.hue Red
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Old 08-16-2005, 09:03 PM   #10 (permalink)
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i figured out a way that works pretty good ill learn how to do other way soon BUT I FOUND A BUG!!!! if the user of this command is weiding something other then a weapon or shield in there TwoHanded layer it will cause a crash im fixing this as im writing and also the hue will be in on next repost.
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Old 08-16-2005, 09:27 PM   #11 (permalink)
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New update on command v 1.0

Next i will be working on showing attributes of armor / wep on another page. ( work at my own pace dont expect immediate updates)

Please Post any known bugs
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Old 08-16-2005, 09:37 PM   #12 (permalink)
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Quote:
Originally Posted by bacaw
This is just a little something my friend came up with and i decided to make. Basically all it does ison command ( [AD [ad ) it will show them the current durability of there armor and the max durability of there armor. Yes it makes lazy people even lazier.

Installation
Simple drop in customs and restart server utilize it with [ad [AD

Fixed Bugs
Fixed a bug in the twohanded layer if it was a torch lanternt etc would cause crash V 1.0

Updates
Version 1.0 Attached is the updated version with Red label if dur is less then 11

Please give all Feedback on this script
would be nice to see a picture of this
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Old 08-16-2005, 09:40 PM   #13 (permalink)
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Quote:
Originally Posted by Erica
would be nice to see a picture of this

you mean a picture of the gump when its open?
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Old 08-16-2005, 09:47 PM   #14 (permalink)
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Quote:
Originally Posted by bacaw
you mean a picture of the gump when its open?
yes with gump open sorry didnt say that part
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Old 08-16-2005, 09:49 PM   #15 (permalink)
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yeap let me too see that
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Old 08-16-2005, 09:50 PM   #16 (permalink)
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KK done i hope you like
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Old 08-16-2005, 10:02 PM   #17 (permalink)
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Quote:
Originally Posted by evil lord kirby
ok I get what he is saying when you type [ad it should bring up a gump and the gump should say how much durability each piece has and if it is below 10 it should apear red like this.

helm - 50/70
gorget - 35/43
chest - 9/137

that is how things would show up on the gump
nice but i see that 10 is red when its not suppose to be red till it goes below 10 9 would be red i think if im wrong then sorry
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Old 08-16-2005, 10:06 PM   #18 (permalink)
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yeah thats wrong when the weapon durability is bellow ten it should be red.. also does the weapon get hued the weapon must stay at the same color only the gump color should be hued also you must make it in more details in my suggestion but the main idea is and graphic architecture is good
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Old 08-16-2005, 10:34 PM   #19 (permalink)
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Quote:
Originally Posted by Alis
yeah thats wrong when the weapon durability is bellow ten it should be red.. also does the weapon get hued the weapon must stay at the same color only the gump color should be hued also you must make it in more details in my suggestion but the main idea is and graphic architecture is good
Ok ill fix the hueing to less then 10 ( thought you meant 10 and lower )
the item with dur less then "10" does not have its ue changed only the gump does
and im not understanding what you mean by " more in details"

Least soemthing looks good on it


**EDIT**
Stupid me i used a custom crafted weapon when i was testing not a normal kat sorry bout that!

I updated the current one to show Red when less then 10

Keep the ideas coming!
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Old 08-16-2005, 11:03 PM   #20 (permalink)
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Quote:
Originally Posted by bacaw
Ok ill fix the hueing to less then 10 ( thought you meant 10 and lower )
the item with dur less then "10" does not have its ue changed only the gump does
and im not understanding what you mean by " more in details"

Least soemthing looks good on it


**EDIT**
Stupid me i used a custom crafted weapon when i was testing not a normal kat sorry bout that!

I updated the current one to show Red when less then 10

Keep the ideas coming!
should make this script besides armor read the leather durrability
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Old 08-16-2005, 11:11 PM   #21 (permalink)
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leather durability? if you mean as in on leather armor it should work
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Old 08-16-2005, 11:13 PM   #22 (permalink)
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Quote:
Originally Posted by bacaw
leather durability? if you mean as in on leather armor it should work
oh my bad tho it was for iron armor slaps herself 3 times
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Old 08-16-2005, 11:15 PM   #23 (permalink)
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Quote:
Originally Posted by Erica
oh my bad tho it was for iron armor slaps herself 3 times
no need to slap yourself, i showed the pic with PLate armor which would lead people to assume its only for plate ( but we all know what happens when you assume ) sorry had to any other ideas?
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Old 08-16-2005, 11:20 PM   #24 (permalink)
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Quote:
Originally Posted by bacaw
no need to slap yourself, i showed the pic with PLate armor which would lead people to assume its only for plate ( but we all know what happens when you assume ) sorry had to any other ideas?
maybe you should make it where you know how you highlight a armor or weapon or artifact stuff well when you highlight it shows phy, poi, cold, fire , ect ect ect and if its lighting 30 ect ect ect stats just a thought
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Old 08-16-2005, 11:30 PM   #25 (permalink)
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thats a diffrent idea though.
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