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Old 08-25-2005, 12:35 PM   #1 (permalink)
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Smile Mondain's Legacy Ethereal Statuette Mounts

Hello everyone here are 3 New Ethereal's Statuette from Mondain' Legacy One is The Charger Of The Fallen , The other is Chimera and Cu sidhe. When you mount the Ethereal's Statuette you will see the new mounts. *PS* Do remeber for this script to work you need to be patched to the Latest Version Ultima Online 5.0.0a or you won't be able to see them when you mount them.

Special thanks to evil lord kirby for helping on the fix item id and name
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File Type: cs EtherealMondainsMounts.cs (2.5 KB, 874 views)
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Old 08-25-2005, 12:43 PM   #2 (permalink)
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Quote:
Originally Posted by Raider
Hello everyone here are 3 new ethereals from Mondain' Legacy the armored steed , chimera and cu sidhe. when you mount the ethereal statutettes you will see the new mount only thing i couldnt get right was the body look when its a statuette so made armored steed look like a horse statuette, and the other 2 one looks like statuette hiryu, and a wolf statutette but when you double click it it will have the art look . just wanted to share this if someone can figure out the body statuette look just post it here .Oh not sure but i think you can only see the statuette when mounted on it if you got latest patch osi 5.0.0a
If you want the Item IDs for the statuettes Ill look em up for you.
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Old 08-25-2005, 12:55 PM   #3 (permalink)
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Quote:
Originally Posted by evil lord kirby
If you want the Item IDs for the statuettes Ill look em up for you.
evil lord kirby my sister Raider said if you know the numbers id she said just post a replacement fix for the ones she posted sorry i am talking for her cause she had to go to work so if you got the fix for it post the script here
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Old 08-25-2005, 01:38 PM   #4 (permalink)
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Nice job. But i have a question has anyone found the body value for the armored horse? InsideUO says its 719 or somethign like that but it dont work

Anyway very nice job

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Old 08-25-2005, 01:43 PM   #5 (permalink)
 
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body id for armored horse / Mondains Steed / Charger is
284

mount id is
0x3e92 (16018)


body id for Chimera is
276

mount id is
0x3e90 (16016)

body id for Cu Sidhe is
277

mount id is
0x3e91 (16017)

and the ids for the other creatures

256 Chief Paroxysmus
257 Dread Horn
258 Lady M
259 Monstrous Interred Grizzle
260 Travesty
261 Shimmering Effusion
262 Tormented Minotaur
263 Minotaur
264 Changeling
265 Hydra
266 Dryad
267 Troglodyte
269 Thorn bat
270 Bulbous Putrification
271 Satyr
272 Interred Grizzle
273 Fetid Essence

278 Squirrel
279 Ferret
280 Plate Armored Minotaur
281 Leather Armored Minotaur
282 Parrot
283 Crow
285 Reaper Form
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Old 08-25-2005, 02:29 PM   #6 (permalink)
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Quote:
Originally Posted by Admin_V
body id for armored horse / Mondains Steed / Charger is
284

mount id is
0x3e92 (16018)


body id for Chimera is
276

mount id is
0x3e90 (16016)

body id for Cu Sidhe is
277

mount id is
0x3e91 (16017)

and the ids for the other creatures

256 Chief Paroxysmus
257 Dread Horn
258 Lady M
259 Monstrous Interred Grizzle
260 Travesty
261 Shimmering Effusion
262 Tormented Minotaur
263 Minotaur
264 Changeling
265 Hydra
266 Dryad
267 Troglodyte
269 Thorn bat
270 Bulbous Putrification
271 Satyr
272 Interred Grizzle
273 Fetid Essence

278 Squirrel
279 Ferret
280 Plate Armored Minotaur
281 Leather Armored Minotaur
282 Parrot
283 Crow
285 Reaper Form
Where did you get this information from? Dd you take it from the beta version or a fully patched version of samurai empire? Also what program indideuo or something else? I ask because I found different values for these things and they worked correctly.
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Old 08-25-2005, 02:35 PM   #7 (permalink)
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Quote:
Originally Posted by evil lord kirby
Where did you get this information from? Dd you take it from the beta version or a fully patched version of samurai empire? Also what program indideuo or something else? I ask because I found different values for these things and they worked correctly.
i know if you go in your uo directory folder theres a note pad called mobtype open that and you see those numbers
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Old 08-25-2005, 04:09 PM   #8 (permalink)
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Admin V your the man!
But the Dread Horns not a mount!!!
That kinda sucks.
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Old 08-25-2005, 08:05 PM   #9 (permalink)
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Default I added the file but they are invisible on my screen

I added the file but they are invisible on my screen
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Old 08-25-2005, 08:12 PM   #10 (permalink)
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You have to patch from uo the four patches in order to see them
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Old 08-25-2005, 11:30 PM   #11 (permalink)
 
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As a wise man once said: if you know where Samurai Empire IDs end...just try randomly after these

We have the ML pets, mounts and monsters scripted on our shard, we're still working on adding sounds and once it's done i'll release it here.
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Old 08-26-2005, 01:03 AM   #12 (permalink)
 
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do you think you could just release them even tho the sounds are off?? i wanna see what they all are!!!
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Old 08-26-2005, 01:14 AM   #13 (permalink)
 
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I'd rather release them once they have sounds.
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Old 08-26-2005, 03:42 AM   #14 (permalink)
 
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Default awwww

oh ok do you know if all the ethy's will also be tameable somewhere in the lands?
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Old 08-26-2005, 03:58 AM   #15 (permalink)
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Quote:
Originally Posted by msondey89
oh ok do you know if all the ethy's will also be tameable somewhere in the lands?
Theses aren't tamable pets Ethereal what these are is Ethereal Statuettes that you put in your backpack and use them they arent real pets just to let you know . Just put in Custom Scripts no editing required and restart your server and you are all set. *PS* Do remember for this script to work on your server you must be Patched to the latest version Ultima Online 5.0.0a
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Old 08-26-2005, 04:13 AM   #16 (permalink)
 
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what i should to do for add one Charger of the Fallen armored war horse to each char that i have on my server?
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Old 08-26-2005, 04:37 AM   #17 (permalink)
 
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You would just place it in that area of the CharCreation.cs file just like those other items are added. Hope that helps



Code:
private static void AddBackpack( Mobile m )
		{
			Container pack = m.Backpack;

			if ( pack == null )
			{
				pack = new Backpack();
				pack.Movable = false;

				m.AddItem( pack );
			}
			
			PackItem( new Gold( 1000 ) ); // Starting gold can be customized here
			PackItem( new Dagger() );
			PackItem( new TeleportBook() );
			PackItem( new TokenLedger() );
			PackItem( new HousePlacementTool() );
			PackItem( new NEWSkillBall() );
			PackItem( new NEWSkillBall() );
			PackItem( new NEWSkillBall() );
			PackItem( new NEWSkillBall() );
			PackItem( new NEWSkillBall() );
			PackItem( new NEWSkillBall() );
			PackItem( new NEWSkillBall() );
			PackItem( new Trash4TokensBackpack() );			
			PackItem( new Xanthos.Evo.PetLeash() );			 
		}
P.S. and for those who are alrdy on yer server just say:

[global addtopack <yeritemgoeshere> where playermobile
that one goes to everyone online and offline which is what i think u are asking
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Old 08-26-2005, 05:36 AM   #18 (permalink)
 
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Quote:
P.S. and for those who are alrdy on yer server just say:

[global addtopack <yeritemgoeshere> where playermobile
that one goes to everyone online and offline which is what i think u are asking
yes, that was my main question, but what u mean with yeritem? it would be anything like it:

[global addtopack <EtherealMount> where playermobile

is it correct?

Thx for u fast reply Thundar
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Old 08-26-2005, 07:12 AM   #19 (permalink)
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There is a little script that can be found here called add2bank and it will add an item to every bankbox whether the player is on or offline.

Seriously this command should be in the distro as its better than doing it the way mentioned above.
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Old 08-26-2005, 10:16 AM   #20 (permalink)
 
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ok, but what i should use with that commands, item id or object name EtherealMount? if i have to use item id, how can i know it?

Thx for help
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Old 08-26-2005, 12:28 PM   #21 (permalink)
 
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i dont know how to do the bank method but i use the addtopack method and it works just fine on my shard but u have to make sure u use the where playermobile part of you will add one to every pack in game even monsters.

[global addtopack etherealchargerofthefallen where playermobile

that would add one ethereal charger to every player in game and offline

[online addtopack etherealchargerofthefallen

that would add one to everyplayer logged in only and there is no need to add where playermobile for this one

i would also like to know the bank one but i dont know that one so hope that helps u for now
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Old 08-26-2005, 02:19 PM   #22 (permalink)
 
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i used it and this works nice

[global addtopack etherealchargerofthefallen where playermobile


Now, i want modify the charactercreation.cs file like u said, for each new player get his charger of fallen, i have used it, but the server doesnt run:

private static void AddBackpack( Mobile m )
{
Container pack = m.Backpack;

if ( pack == null )
{
pack = new Backpack();
pack.Movable = false;

m.AddItem( pack );
}

PackItem( new RedBook( "a book", m.Name, 20, true ) );
PackItem( new Gold( 1000 ) ); // Starting gold can be customized here
PackItem( new Dagger() );
PackItem( new Candle() );
PackItem( new etherealchargerofthefallen() );
}


I get the next error when i run server:

- Error: the type or namespace name etherealchargerofthefallen could not be found
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Old 08-26-2005, 03:15 PM   #23 (permalink)
 
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Ok I patched up with UO and the I see the ethy in bag but not mounted
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Old 08-26-2005, 03:28 PM   #24 (permalink)
 
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Quote:
Ok I patched up with UO and the I see the ethy in bag but not mounted
u know that u must to do doble click on the stattue, true?

And plz help me on the other issue for character creation...
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Old 08-26-2005, 04:08 PM   #25 (permalink)
 
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Arrow Ok Here

I double click and mounted BUT (oh no the big hairy But) when Im mounted Ican't see it its not there Im on a mount BUT (here it is again) I dont see it !!!
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