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Custom Script Release Archive This is a pre-script database archive of what our users had released.

 
 
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Old 08-31-2005, 11:08 AM   #1 (permalink)
 
Join Date: Aug 2005
Age: 19
Posts: 27
Question Opinions Plz :D

these r my 2nd and 3rd scripts that i hav made so far ..
i saw those ne elven weapons and had to try and make a cool one of them
also i made a cool hatchet all by myself .if u like plz tell me, any pro doods who see this plz tell me some godly wisdom thanx here they r :

Attachment 8631

Attachment 8632


o ya u must hav newest patch thingy for the elven thing i think its 5.0.0b
Attached Files
File Type: cs LumberJacksDream.CS (2.3 KB, 23 views)
File Type: cs EvilElvenMachete.cs (2.9 KB, 21 views)
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Old 08-31-2005, 12:54 PM   #2 (permalink)
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WeaponAttributes.HitColdArea = 0;
WeaponAttributes.HitDispel = 50;
WeaponAttributes.HitEnergyArea = 60;
WeaponAttributes.HitHarm = 60;
WeaponAttributes.HitLeechHits = 25;
WeaponAttributes.HitLeechMana = 25;
WeaponAttributes.HitLeechStam = 25;
WeaponAttributes.HitLightning = 50;
WeaponAttributes.HitLowerAttack = 50;
WeaponAttributes.HitMagicArrow = 60;
WeaponAttributes.HitPhysicalArea = 0;
WeaponAttributes.HitPoisonArea = 0;
WeaponAttributes.LowerStatReq = 100;
WeaponAttributes.ResistColdBonus = 0;
WeaponAttributes.ResistEnergyBonus = 0;
WeaponAttributes.ResistPhysicalBonus = 0;
WeaponAttributes.ResistPoisonBonus = 0;
WeaponAttributes.ResistFireBonus = 0;
WeaponAttributes.SelfRepair = 10;
WeaponAttributes.UseBestSkill = 1;
Attributes.BonusHits = 5;
Attributes.BonusStam = 5;
Attributes.BonusMana = 5;
Attributes.CastSpeed = 1;
Attributes.NightSight = 1;
Attributes.ReflectPhysical = 5;
Attributes.SpellChanneling = 1;
Attributes.SpellDamage = 10;

More junk to clutter the script submissions...

This isnt even usable by most people its way to much and is worthless to anyone trying to create a balanced shard. This is something you should only see on an admin character not a player.

WeaponAttributes.ResistColdBonus = 0;
WeaponAttributes.ResistEnergyBonus = 0;
WeaponAttributes.ResistPhysicalBonus = 0;
WeaponAttributes.ResistPoisonBonus = 0;
WeaponAttributes.ResistFireBonus = 0;

Anything that has 0 after it is useless code that doesnt need to be there also.
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Old 08-31-2005, 01:00 PM   #3 (permalink)
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I don't want to scare you kirby, but I've seen stronger stuff in player's hands... O.o
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Old 08-31-2005, 01:08 PM   #4 (permalink)
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Quote:
Originally Posted by Kamuflaro
I don't want to scare you kirby, but I've seen stronger stuff in player's hands... O.o
Oh unfortunatly so have I but it shouldnt happen. That is seriously way overboard on properties.

Come to think of it it does remind me of back when I hacked the hell out of diablo 2 and the game ended up being no fun anymore because i was invincible and I could kill an entire screen full of enemies in one hit because my wep would cast level 999 of every spell in the game and shit.
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Old 08-31-2005, 01:52 PM   #5 (permalink)
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wow...

how come my server is tilting now??
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Old 08-31-2005, 05:08 PM   #6 (permalink)
 
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Default grr

kirby not everyone likes a balanced shard. yea people get borde easly when you can kill alot in a few hits but let them put a limit to how they use a wep. Just cause its uber dont mean you can say its a bad script. if you went to some of the shards with weps like that and actually played for a bit you will see that you need weps stronger then that to kill certin monsters. shoot when SE came out i was wishing i could get a jupy sword on a OSI shard lol. every shard is gunna be to the likeings of those people that play there. so once again, be nice to people that submitt scripts, no offence or anything but when someone flames people for posting a script that that one person dont like others are scared to post more scripts just so they dont look like fools.
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Old 08-31-2005, 08:47 PM   #7 (permalink)
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For one this thread was titles "opinions plz" I expressed mine junk plain and simple I also was kind enough to point out that the lines ending in 0 for an attribute are pointless to add and are only going to result in sloppy worthless code. also I will say it BAD SCRIPT! my opinion like it or not. I did not flame there is a difference between a flame and an opinion. Take it as a flame for all I care but Im sure there are many that agree with my post and do not consider it a flame (the ones that are smart enough to see it for what it is) an opinion.
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Old 08-31-2005, 10:08 PM   #8 (permalink)
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to paraphrase thumper's mother from bambi:

"if you don't have anything nice to say..." STFU!
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Goodbye, folks.
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Old 09-01-2005, 12:02 AM   #9 (permalink)
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hey I dont give a fuck what anyone says the thread said opinions I gave mine. I never post bad comments about scripts like this but he asked for an opinion so I gave it simple as that. If it pisses every single person in this forum off I dont really care its still what I think plain as can be.

I didnt make a post to be an asshole about it I simply gave my thoughts on the script and posted why. Also pointed out some useless code in the script. If the author of the script doesnt like my opinion fine he did ask for it though and I gave it if other people have a problem with my opinion what fucking business is it of thiers NONE so fuck off! yeah this is the asshole part dont like it gimme a red dot and go to hell
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Old 09-01-2005, 12:31 AM   #10 (permalink)
 
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ok I am far from an experienced scripter, but heres my two cents...

1. I think the script lines with the value 0 could either be edited out or perhaps only commented out if you wanted to leave it for inexperienced scripters to modify

2. its a great start no matter how you look at it... a script that works without a ton of errors is a start whether it is useful to millions or only to one.. so kudos for that!

3. for my shard it wont work without some definite modifications to the stats but that is how it goes if you find something ehere and want to use it but its too strong/powerful you edit it so it DOES work for your shard

Thanks for sharing your ideas and projects with the rest of us
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Old 09-01-2005, 03:27 AM   #11 (permalink)
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Quote:
Originally Posted by Krystyl_Rose
ok I am far from an experienced scripter, but heres my two cents...

1. I think the script lines with the value 0 could either be edited out or perhaps only commented out if you wanted to leave it for inexperienced scripters to modify

2. its a great start no matter how you look at it... a script that works without a ton of errors is a start whether it is useful to millions or only to one.. so kudos for that!

3. for my shard it wont work without some definite modifications to the stats but that is how it goes if you find something ehere and want to use it but its too strong/powerful you edit it so it DOES work for your shard

Thanks for sharing your ideas and projects with the rest of us
I was only pointing out that an attribute set at 0 is only going to slow compile times if you have alot of them and is basically sloppy coding not really complaining about it but since this person is new to this I thought Id mention it. Also I did give this person +Karma for atleast trying. Like I said I dont care for this script and its useless to me but its only my opinion.
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Old 09-01-2005, 10:19 AM   #12 (permalink)
 
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Thanks guys im kinda new to this scripting thing.. thanks for all ur opinions even if u didnt like it . this Is my second attempt at scripting a custom wep . thanks for Your advice
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