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Custom Script Release Archive This is a pre-script database archive of what our users had released.

 
 
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Old 09-01-2005, 10:07 AM   #1 (permalink)
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Default ML Shrink.cfg

This shrink.cfg file has the proper art for shrunk ML critters instead of the ball in your backpack as a shrunk critter.

As always, backup your current shrink.cfg file before adding this one.

Unzip and drop in \Data\

\Data\Shrink.cfg

I believe I got all of them. If I missed any, my bad!


Update: 272 was wrong. Should be 0x2D93

File reposted.
Attached Files
File Type: zip shrink.zip (1.7 KB, 326 views)
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Old 09-01-2005, 10:23 AM   #2 (permalink)
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Quote:
Originally Posted by haazen
This shrink.cfg file has the proper art for shrunk ML critters instead of the ball in your backpack as a shrunk critter.

As always, backup your current shrink.cfg file before adding this one.

Unzip and drop in \Data\

\Data\Shrink.cfg

I believe I got all of them. If I missed any, my bad!
i just tested this and the pets still shrink like a ball this doesnt work also just incase if your going to ask my server side and client side both are version 5.0.0b just wanted to let you know it doesnt make them statuettes still shrink and still a ball
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Old 09-01-2005, 10:28 AM   #3 (permalink)
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Quote:
Originally Posted by Erica
i just tested this and the pets still shrink like a ball this doesnt work also just incase if your going to ask my server side and client side both are version 5.0.0b just wanted to let you know it doesnt make them statuettes still shrink and still a ball
your right Erica i also tested it with both sides my version clients and server are running 5.0.0b they still shrink like balls
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Old 09-01-2005, 12:05 PM   #4 (permalink)
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Sorry, I am at a loss. I tested each bodyvalue and all shrink to the proper art. The only other thing I did was gen docs.

Curious to see if others have the same problem. I'd hate to think mine is the only one that works.
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Old 09-01-2005, 02:15 PM   #5 (permalink)
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Quote:
Originally Posted by haazen
Sorry, I am at a loss. I tested each bodyvalue and all shrink to the proper art. The only other thing I did was gen docs.

Curious to see if others have the same problem. I'd hate to think mine is the only one that works.
has any body figure out how to make the new monsters and mounts to be a statuette when you shrink them cause the shrink file he added here still shrinks pet and look like a guild stone ball on the mondain's legacy mounts and monsters
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Old 09-01-2005, 02:42 PM   #6 (permalink)
 
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Quote:
Originally Posted by Erica
has any body figure out how to make the new monsters and mounts to be a statuette when you shrink them cause the shrink file he added here still shrinks pet and look like a guild stone ball on the mondain's legacy mounts and monsters

i posted mine in the script support forumn, and i have all 3 mounts coming out as statues not balls here is the link. I am running 5.0.0b patch 19 and i use Xanthos's updated shrink sytem if that makes a difference which i doubt it does casue all it should need is the IDs from the shrink.cfg

Performance Tips from the UO:ML Manual
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Old 09-01-2005, 03:43 PM   #7 (permalink)
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Originally Posted by Thundar
i posted mine in the script support forumn, and i have all 3 mounts coming out as statues not balls here is the link. I am running 5.0.0b patch 19 and i use Xanthos's updated shrink sytem if that makes a difference which i doubt it does casue all it should need is the IDs from the shrink.cfg

Performance Tips from the UO:ML Manual
thanks yours work now all we need once all creatures of mondain made for this shrink to be fixed for the other creatures to be able to be statuettes to when shrinked
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Old 09-01-2005, 04:12 PM   #8 (permalink)
 
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Originally Posted by Erica
thanks yours work now all we need once all creatures of mondain made for this shrink to be fixed for the other creatures to be able to be statuettes to when shrinked

aye i am still lookin at how to do the other ones
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Old 09-01-2005, 04:14 PM   #9 (permalink)
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Originally Posted by Thundar
aye i am still lookin at how to do the other ones
now the weird part is i opened yours and i checked my original shrink i added the 3 new mounts on it then save new changes on mines and you would still see them as a ball now i tryed yours and works great and the one on here that haazen posted doesnt work either very strange
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Old 09-01-2005, 04:21 PM   #10 (permalink)
 
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Quote:
Originally Posted by Erica
now the weird part is i opened yours and i checked my original shrink i added the 3 new mounts on it then save new changes on mines and you would still see them as a ball now i tryed yours and works great and the one on here that haazen posted doesnt work either very strange

lol that is the same prob i am having with my Chimera and my Cusidhe ridables...both show up when riden on Hazaan's but not on mine lol ....do my mounts show up when riden on yer client Erica?
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Old 09-01-2005, 04:25 PM   #11 (permalink)
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lol that is the same prob i am having with my Chimera and my Cusidhe ridables...both show up when riden on Hazaan's but not on mine lol ....do my mounts show up when riden on yer client Erica?
hehe well before mines when you shrink were balls and having it that way when i mounted them can see them when im mounted on them then i added hazaan shrink since i thought it would shrink them as statuettes not ball and didnt work then you send me your shrink and everything works can see them too when im mounted on them and if i shrink them they are statuettes too with your shrink cfg file i find this very strange lol
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Old 09-01-2005, 04:34 PM   #12 (permalink)
 
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Quote:
Originally Posted by Erica
hehe well before mines when you shrink were balls and having it that way when i mounted them can see them when im mounted on them then i added hazaan shrink since i thought it would shrink them as statuettes not ball and didnt work then you send me your shrink and everything works can see them too when im mounted on them and if i shrink them they are statuettes too with your shrink cfg file i find this very strange lol
that is very strange...hrmm what version are u running 5.0.0b patch 19? or sumthin else?
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Old 09-01-2005, 04:36 PM   #13 (permalink)
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Originally Posted by Thundar
that is very strange...hrmm what version are u running 5.0.0b patch 19? or sumthin else?
i am running latest 5.0.0b version 19 on my samurai uo
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Old 09-01-2005, 04:57 PM   #14 (permalink)
 
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Quote:
Originally Posted by Erica
i am running latest 5.0.0b version 19 on my samurai uo

that is the same version i am running very wierd lol
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Old 09-01-2005, 05:02 PM   #15 (permalink)
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Quote:
Originally Posted by Thundar
that is the same version i am running very wierd lol
yes very weird my original one shrink.cfg that was shrinking them as a guild stone ball i looked at yours which i added this on mines 284 0x2D9C ,277 0x2D96
278 0x2D97
and didnt work i used hazaan and didnt work either then you added yours i downloaded it and replace it with yours and works so yea its very weird
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Old 09-01-2005, 09:08 PM   #16 (permalink)
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Quote:
Originally Posted by haazen
This shrink.cfg file has the proper art for shrunk ML critters instead of the ball in your backpack as a shrunk critter.

As always, backup your current shrink.cfg file before adding this one.

Unzip and drop in \Data\

\Data\Shrink.cfg

I believe I got all of them. If I missed any, my bad!


Update: 272 was wrong. Should be 0x2D93

File reposted.
ahh didnt notice you updated i tryed it tested and works great now thanks haazen
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Old 09-03-2005, 07:46 PM   #17 (permalink)
 
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Question Where Items?

i use insideUO, and just made...

# UOML
256 0x2D82
257 0x2D83
258 0x2D84
259 0x2D85
260 0x2D87
262 0x2D88
263 0x2D89
264 0x2D8A
265 0x2D8B
266 0x2D8C
267 0x2D8D
271 0x2D90
272 0x0D92
273 0x2D93
276 0x2D95
277 0x2D96
278 0x2D97
279 0x2D98
280 0x2D9A
281 0x2D99
282 0x2D9B
# TODO Crow
# 283 0x211A ?
284 0x2D9C
# TODO Reaper redux
#285 0x20FA ?

i cannot find crow and reaper redux.
Please let me know someone
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