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| Custom Script Release Archive This is a pre-script database archive of what our users had released. |
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#1 (permalink) |
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Forum Novice
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to find out how everything works go to this linkhttp://www.freewebs.com/ageoflegends-uo/index.htm
to install just switch my playermobile.cs with the normal one, and the Notoriety.cs then drop the color wars folder into you custom folder and ur ready for the reboot *edit* well Grom has informed me that instead of dropping tokens the stones drop 1 gold, fixed it so now it drops 10 tokens and i removed SBNecromancer and Necromancer files out of the color wars files *edit* *Edit* kk the now file has everything set up like the runuo 2.0 scripts are, figured it would make it easyer finding the files u got to replace and u dont go into stat loss in color wars anymore with the new faction file made editing the scripts easy added //colorwars// at every point and stopping point of the script i added *Edit* Last edited by Lagg Master; 06-19-2006 at 03:08 PM. |
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#7 (permalink) | |
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Forum Expert
Join Date: Nov 2004
Location: Beyond the Gates of Hell
Age: 37
Posts: 3,509
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Quote:
__________________
Leader of the Anti-OSI Movement. Inventing a new game experience in an EA Games-free environment. Don Juan Matus "The basic difference between an ordinary man and a warrior is that a warrior takes everything as a challenge, while an ordinary man takes everything as a blessing or as a curse." My Customs:
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#9 (permalink) |
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Forum Expert
Join Date: Nov 2004
Location: Beyond the Gates of Hell
Age: 37
Posts: 3,509
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My main character was Lucid Nagual my guild was DRI.
__________________
Leader of the Anti-OSI Movement. Inventing a new game experience in an EA Games-free environment. Don Juan Matus "The basic difference between an ordinary man and a warrior is that a warrior takes everything as a challenge, while an ordinary man takes everything as a blessing or as a curse." My Customs:
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#12 (permalink) | |
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Forum Expert
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Quote:
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#13 (permalink) |
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Forum Novice
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Code:
[Flags]
public enum PlayerFlag // First 16 bits are reserved for default-distro use, start custom flags at 0x00010000
{
None = 0x00000000,
Glassblowing = 0x00000001,
Masonry = 0x00000002,
SandMining = 0x00000004,
StoneMining = 0x00000008,
ToggleMiningStone = 0x00000010,
KarmaLocked = 0x00000020,
AutoRenewInsurance = 0x00000040,
UseOwnFilter = 0x00000080,
PublicMyRunUO = 0x00000100,
PagingSquelched = 0x00000200,
// COLOR WARS PART ADDED //
ColorWarRed = 0x00020000,
ColorWarBlue = 0x00040000,
ColorWarWhite = 0x00080000,
ColorWarBlack = 0x00100000,
FreeForAll = 0x00200000,
// ENDS HERE //
Young = 0x00000400
}
public enum NpcGuild
{
None,
MagesGuild,
WarriorsGuild,
ThievesGuild,
RangersGuild,
HealersGuild,
MinersGuild,
MerchantsGuild,
TinkersGuild,
TailorsGuild,
FishermensGuild,
BardsGuild,
BlacksmithsGuild
}
public enum SolenFriendship
{
None,
Red,
Black
}
public class PlayerMobile : Mobile
{
private class CountAndTimeStamp
{
private int m_Count;
private DateTime m_Stamp;
public CountAndTimeStamp()
{
}
public DateTime TimeStamp { get{ return m_Stamp; } }
public int Count
{
get { return m_Count; }
set { m_Count = value; m_Stamp = DateTime.Now; }
}
}
private DesignContext m_DesignContext;
private NpcGuild m_NpcGuild;
private DateTime m_NpcGuildJoinTime;
private TimeSpan m_NpcGuildGameTime;
private PlayerFlag m_Flags;
private int m_StepsTaken;
private int m_Profession;
// COLOR WAR PART ADDED //
[CommandProperty( AccessLevel.GameMaster )]
public bool ColorWarRed
{
get{ return GetFlag( PlayerFlag.ColorWarRed ); }
set{ SetFlag( PlayerFlag.ColorWarRed, value ); }
}
[CommandProperty( AccessLevel.GameMaster )]
public bool ColorWarBlue
{
get{ return GetFlag( PlayerFlag.ColorWarBlue ); }
set{ SetFlag( PlayerFlag.ColorWarBlue, value ); }
}
[CommandProperty( AccessLevel.GameMaster )]
public bool ColorWarWhite
{
get{ return GetFlag( PlayerFlag.ColorWarWhite ); }
set{ SetFlag( PlayerFlag.ColorWarWhite, value ); }
}
[CommandProperty( AccessLevel.GameMaster )]
public bool ColorWarBlack
{
get{ return GetFlag( PlayerFlag.ColorWarBlack ); }
set{ SetFlag( PlayerFlag.ColorWarBlack, value ); }
}
[CommandProperty( AccessLevel.GameMaster )]
public bool FreeForAll
{
get{ return GetFlag( PlayerFlag.FreeForAll ); }
set{ SetFlag( PlayerFlag.FreeForAll, value ); }
}
// END OF COLOR WAR PART //
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#14 (permalink) |
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Forum Expert
Join Date: Mar 2005
Location: Montreal, Canada
Age: 30
Posts: 2,632
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ya i think i fixed it thanx.... i was using winmerge but it seems that it dont always do the job, thats why ive been getting a few errors when i tried to mix a few systems
but now everything works thanx ![]() |
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#17 (permalink) |
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Guest
Posts: n/a
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hi, i didn't think i could make a account, but i had to dl the thing..
so help listen i put all the stones, and stuff, but you cant click on the "join stone" *edit* and also , where do i put the "teleport pad" please help to make this thing work, and also, what is the middle pad?-- to what shall i target? Last edited by Grom09; 03-17-2006 at 10:58 PM. |
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#20 (permalink) | |
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ConnectUO Creator
Join Date: Jan 2004
Age: 28
Posts: 4,952
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Quote:
__________________
Jeff Boulanger ConnectUO - Creator/Core Developer Please do not pm me for support. If you are having issues please post in the appropriate forum. Thanks for your continued support of both ConnectUO and RunUO |
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#21 (permalink) | |
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Forum Expert
Join Date: Sep 2005
Location: A-Town Baby
Age: 19
Posts: 620
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you tell him Sorious
Quote:
__________________
![]() Now open - uo15.net - The best in Publish 15 emulation |
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#24 (permalink) |
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Forum Novice
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the invisable tile in the middle (only staff can see it) is to [add ffawall and [add cwwall
u do those commands and click it, the enter stone, you are expose to move it into the little arena thing players come into and the tele pad that sends you to the arena, u put it wherever you want the players to go to to enter color wars |
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#25 (permalink) |
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Guest
Posts: n/a
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thanks but...
you dbl click on join stone it says "faction stone" and nothing happens. the bagsending tile sends to where the players wait =/ i DOnt know how you actually get to the arena... um, or when your the last man standing.. aslo dont know what needs to happen (on this script) |
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