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Old 11-07-2005, 02:56 PM   #1 (permalink)
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Wink Lucid Nagual's << Offerings >>

<< Offerings >>
--------------------------------
Offerings will be a collection of scripts that I have debugged. A lot of custom scripts throw off warnings and I am trying to eliminate them. Warnings can be eliminated the same way errors can. I have a HUGE folder packed with a ton of customs. I like to collect, read, and try them out cause it helps teach me new ways of coding. However, that can quickly turn into a nightmare lol. Here are some scripts that I have fixed. I have had a hard time finding some authors and this makes things much easier for me, thanks.
Attached Files
File Type: cs PSBook.cs (5.1 KB, 235 views)
File Type: cs The Wilting Rose of Revenge.cs (6.4 KB, 250 views)
File Type: cs RepairDeeds.cs (2.9 KB, 211 views)
File Type: zip Virtue Questions.zip (12.9 KB, 210 views)
File Type: cs SwordOfKillar.cs (2.5 KB, 121 views)
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Leader of the Anti-OSI Movement. Inventing a new game experience in an EA Games-free environment.

Don Juan Matus "The basic difference between an ordinary man and a warrior is that a warrior takes everything as a challenge, while an ordinary man takes everything as a blessing or as a curse."


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Last edited by Lucid Nagual; 05-27-2006 at 07:05 AM.
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Old 11-07-2005, 02:57 PM   #2 (permalink)
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Wink More items:

Scripts will be added and removed as I fix more and authors step forward and claim these updates, thanks.

Oh and not to meantion the complications of bumping old posts and that some scripts are from the archives
Attached Files
File Type: cs MonkeyPoo.cs (7.3 KB, 132 views)
File Type: zip Draculas Teleporter.zip (1.6 KB, 54 views)
File Type: cs GardenDeed.cs (5.3 KB, 107 views)
File Type: cs SecureGarden.cs (2.4 KB, 94 views)
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Leader of the Anti-OSI Movement. Inventing a new game experience in an EA Games-free environment.

Don Juan Matus "The basic difference between an ordinary man and a warrior is that a warrior takes everything as a challenge, while an ordinary man takes everything as a blessing or as a curse."


My Customs:

Last edited by Lucid Nagual; 06-03-2006 at 08:15 PM.
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Old 11-07-2005, 03:17 PM   #3 (permalink)
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reserved
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Leader of the Anti-OSI Movement. Inventing a new game experience in an EA Games-free environment.

Don Juan Matus "The basic difference between an ordinary man and a warrior is that a warrior takes everything as a challenge, while an ordinary man takes everything as a blessing or as a curse."


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Old 11-07-2005, 03:17 PM   #4 (permalink)
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reserved two
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Leader of the Anti-OSI Movement. Inventing a new game experience in an EA Games-free environment.

Don Juan Matus "The basic difference between an ordinary man and a warrior is that a warrior takes everything as a challenge, while an ordinary man takes everything as a blessing or as a curse."


My Customs:
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Old 11-07-2005, 04:03 PM   #5 (permalink)
 
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fix your full spell book :P
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Old 11-07-2005, 04:11 PM   #6 (permalink)
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What full spellbook?
U must be talking about Alien's FullSpellbook
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Old 11-07-2005, 04:25 PM   #7 (permalink)
 
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the one in your spell system that trhows off 1 errors a time about unreachable code :P
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Old 11-07-2005, 04:45 PM   #8 (permalink)
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OMG my rose hahaha I believe that one had some crappy serialization error in it that caused it to stop growing petals after a server reboot. Thanks for fixing it was one of those things I had intended on doing and kept putting off hahaha at any rate you have my consent to fix and repost any of my crappy coding Im not that great at it yet.
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Old 11-07-2005, 04:52 PM   #9 (permalink)
 
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never even heard of it XD

none of my scripts are there, wahoo.
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Old 11-07-2005, 05:00 PM   #10 (permalink)
 
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Unreachable code warnings are given for one of two reasons. Either the code will NEVER be executed and this is a programming structure problem (switches, if statements, etc), or due to another error, the code could not be reached, and when the error is fixed, the code can flow flawlessly. Many of the errors (or warnings as they are), are just cascades due to other errors you caused in the process.
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Old 11-07-2005, 05:01 PM   #11 (permalink)
 
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i never caused them :P

and all 14 are just warnings so i'm ignored them.
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Old 11-07-2005, 05:22 PM   #12 (permalink)
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i never caused them :P

and all 14 are just warnings so i'm ignored them.
Warnings can be as serious as errors.

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the one in your spell system that trhows off 1 errors a time about unreachable code :P
The ones in the All Spells System have been fixed but I am waiting on releasing it til I get the new All Spells Update done. That will be a while cause of the bigger projects I have gotten involved in. They have been fixed though.

And if you are refering to the Magics Trainer that has been updated as far as I remember. But if not U will have to wait. The new update will be far different and I have dropped the orb concept.

But anyway these fixes are being made as I am working on those projects and that is why I am offering them

If your are here for ridicule then you are wasting my time. This is to help the community. I could fix all of this and keep it for myself, but I have chosen not to.
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Old 11-07-2005, 05:26 PM   #13 (permalink)
 
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i deleted the magic trainer, solved all his problems XD

And please tell us what your up to :P
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Old 11-07-2005, 05:28 PM   #14 (permalink)
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i deleted the magic trainer, solved all his problems XD

And please tell us what your up to :P
That's nice, but it has been fixed.



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OMG my rose hahaha I believe that one had some crappy serialization error in it that caused it to stop growing petals after a server reboot. Thanks for fixing it was one of those things I had intended on doing and kept putting off hahaha at any rate you have my consent to fix and repost any of my crappy coding Im not that great at it yet.
Cool thx I couldn't remember where I got it from lol. I have a ton of customs And a billion warnings as I'm trying to write code. If you repost it let me know and I will remove it from here.
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Old 11-07-2005, 05:48 PM   #15 (permalink)
 
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Originally Posted by Lucid Nagual
If your are here for ridicule then you are wasting my time.
Dude, i would never ridicule you. I was just mentioning that you hadn't realsed a fixed book. and i did know you had anouther version of all spells coming. It doesn't realy matter cause it's never caused a crash.
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Old 11-07-2005, 05:57 PM   #16 (permalink)
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Dude, i would never ridicule you. I was just mentioning that you hadn't realsed a fixed book. and i did know you had anouther version of all spells coming. It doesn't realy matter cause it's never caused a crash.
Again, that is not my script. and if remember I told you that a new release was on hold because of Aliens new release. He is still working on it. But I will most likely go my own seperate way anywho and update it. But not untile I get done with my current projects. And I can't get done with that til I eliminate these countless warnings. And your right I have had them myself and those are being fixed too.

The book is Aliens and he told me he would fix it himself. But that prolly won't happen cause he wants to totally restructure the system. That could be good or bad. The bad part is his last release was too difficult for noobs to work on. But that is my opinion.

PS: May take me a bit to check on your script, but I will get to it.
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Old 11-07-2005, 06:02 PM   #17 (permalink)
 
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meh, i got till christmas.
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Old 11-07-2005, 06:06 PM   #18 (permalink)
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meh, i got till christmas.
LOL yeah really. But hey, if you would like to help me with All Spells you are welcome to. Metallicsomber is helping with Advanced Archery to help me get the release out sooner. You could do the same with AS. And sorry I didn't mean to go off on you.
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Old 11-07-2005, 06:14 PM   #19 (permalink)
 
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i offered to help ages ago :P

Tell me what needs doing and i'll see what i can do.
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Old 11-08-2005, 10:57 AM   #20 (permalink)
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Originally Posted by Lucid Nagual
That's nice, but it has been fixed.




Cool thx I couldn't remember where I got it from lol. I have a ton of customs And a billion warnings as I'm trying to write code. If you repost it let me know and I will remove it from here.

Bah the rose is no problem at all its one of my forgotten newb scripts hahaha
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Old 11-08-2005, 08:26 PM   #21 (permalink)
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Thanks for posting these Lucid.
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Old 11-09-2005, 05:47 AM   #22 (permalink)
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Quote:
Originally Posted by Lucid Nagual
Again, that is not my script. and if remember I told you that a new release was on hold because of Aliens new release. He is still working on it.
Some information for anyone that is interested:
My new system is coming along nicely. The basic concept is done and the only hangup I've ran into is something wrong with the gumps. For some reason that I cannot figure out, my gumps break with 54+ spells. I will (hopefully) be releasing what I have with the next version of the Shard Pack. Individual release will not happen until I fix that bug. And that will probably not happen until after the next release of RunUO. The system itself is, as my new theme takes form, completely custom. There are no distro mods, as well as a few other things.

Quote:
Originally Posted by Lucid Nagual
The book is Aliens and he told me he would fix it himself. But that prolly won't happen cause he wants to totally restructure the system. That could be good or bad. The bad part is his last release was too difficult for noobs to work on. But that is my opinion.
If you are refering to the Full Spellbook, I was never aware of any errors. (Or, probably more true, don't remember) Of course, the FSB was restructured to work with my version of the AS, so this probably has very little to do with lucid And, yes, the system was way too advanced for newbies. The next version of the FSB will run with only my code, and has not been started yet. It will be an extension to my current systems, centered around my main 'driver' called 'A_Li_N - Completely Custom' (ACC). This will include reworkings of all my systems that I have created or re-vamped. It includes its own save method to save any and all information related. Concepts for the FSB include component based 'skins', and will probably be created in-line with something that TMS and I will probably start sometime soon (he's started it already, but for a different reason). It's all too far away to say much for sure. I've been doing an 'on and off' coding and it's taking a long time to get things done. I just don't have the itch right now. (In big part because of the bug with the spellbook gumps and having/wanting to wait till the next release of RunUO) So stay tuned and bring attention to me of any bugs that exist in any of my scripts and I'll do my best to remedy them. Probably the best place would be the script support forum
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Old 11-09-2005, 07:44 AM   #23 (permalink)
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If you are refering to the Full Spellbook, I was never aware of any errors. (Or, probably more true, don't remember) Of course, the FSB was restructured to work with my version of the AS, so this probably has very little to do with lucid
He may have been refering to the scroll drop (restriction) that I couldn't figure out. And the warning he is refering to is prolly my OLD Magics Trainer. And yeah the code wasn't easy for noobs. It suks when U open the script, and see a foreign language. All good coding should be easy to read.
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Old 11-09-2005, 01:03 PM   #24 (permalink)
 
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acutly it's all unreachable code but if it can't reach it then it can't go wrong
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Old 11-09-2005, 04:06 PM   #25 (permalink)