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| Custom Script Release Archive This is a pre-script database archive of what our users had released. |
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#2 (permalink) |
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Forum Expert
Join Date: Nov 2004
Location: Beyond the Gates of Hell
Age: 37
Posts: 3,509
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Nice idea. I will try it out, thanks.
__________________
Leader of the Anti-OSI Movement. Inventing a new game experience in an EA Games-free environment. Don Juan Matus "The basic difference between an ordinary man and a warrior is that a warrior takes everything as a challenge, while an ordinary man takes everything as a blessing or as a curse." My Customs:
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#3 (permalink) | |
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Forum Expert
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FYI, one thing you could do in your scripts (and to eliminate a few steps for users), is replace the hardcoded shard name, with ServerName from ServerList. You do this by using Server.Misc.ServerList.ServerName. For example, replace... Code:
AddHtml(189, 152, 439, 289,@"<center>Absolute UO Account Security</center>", (bool)false, (bool)false); Code:
AddHtml(189, 152, 439, 289,@"<center>"+Server.Misc.ServerList.ServerName+" Account Security</center>", (bool)false, (bool)false); Thanks for the great script! |
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#4 (permalink) | |
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Forum Expert
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#7 (permalink) | |
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Forum Expert
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LOl You know I tried this but I couldnt get it to work so I eventually said screw it lol. I will update them asap. Thanks for that =)- **Edit - Updated in Main post... Thanks dracana! |
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#10 (permalink) | |
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Forum Expert
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I did however explain why it was important for them to use a correct one but if they dont and they lose the account then its really their fault. *Shrugs* |
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#12 (permalink) |
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Account Terminated
Join Date: Dec 2005
Posts: 16
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Cool very nice skript:
__________________________________________________ _________ ![]() project soon UO:Frozen Age To olox bag gump Olox Bag:Gump elf bag http://www.runuo.com/forums/showthre...908#post454908 Last edited by kartman; 12-19-2005 at 07:47 AM. |
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#13 (permalink) | |
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Newbie
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Quote:
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#15 (permalink) | |
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Newbie
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#17 (permalink) | |
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Forum Expert
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__________________
"We sometimes congratulate ourselves at the moment of waking from a troubled dream; it may be so the moment after death." ~Nathaniel Hawthorne |
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#19 (permalink) |
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Join Date: Oct 2002
Age: 23
Posts: 4,689
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No offense to you Packer, but I hate the usage of the term 'Magic Word'. If you notice 99% of websites use the term 'Security Question', where the 'Magic Word Hint' must be in the form of a question, and the answer is the 'Magic Word'.
There are a few problems with account information systems (when they are used for security). First off, people have the ability to put in bullshit information. This is not inheretly a problem because as long as they know the information, there is no harm. However more than 90% of the time when a player logs in (and I remember this from Defiance), it would almost FORCE them to supply a magic word and to get rid of the nagging annoyance, they put something random like 'FUCK', 'IHATETHIS', '1234', 'BITCH', or something else to that effect. Once they are asked to provide their magic word for password or other account changes, they cannot remember. The next issue with this is that some of the information (short of email address) seems intrusive, and then gives more incentive for the person to bullshit in order to prevent 'privacy risks'. Regardless of whether this is correct or not on the client or admins side, the problem does lie in the system itself. How do you verify a previously uncomfirmed identity? If the identity is based on fraudulent information, then there is no true identity at all. I have thought about ways to dilute the problems (because they will always exist). One way I thought about was to use the email in order to confirm their identity by sending a confirmation code that they type into the system. However emails are not as static as we want them to be. Some websites only allow you to change your email if you have access tot he old and the new, and that is fine. However what if joe shmoe lost his internet for a month, comes back and he logs in but in order to change his password because he doesn't want his brother using it, he must use his old email. Well lets say he had verizon dsl, but changed to timewarner cable. There is a problem since his verizon dsl email does not work. Others have suggested to have a staff member change it and the person would tell them what the old email was (as a confirmation). Well an average person has 1-2 emails, and most of their friends (the most likely to steal/hack their accoutns), knows at least one. Many times people post their emails in their AIM profile or Myspace or LiveJournal, again, a big problem. Well to remedy the email problem we use the security question.... but that brings us back to my first point about forgetting your bullshit information. I have in the past had a question like, "What is your father's middle name?" and I have put 'i lost my dog on wednesday', however I forgot the exact spelling and phrasing 3 days later because it was a half-assed way of bullshitting in order for someone who knows my father's middle name, to not be able to steal my information. Many shards have requested that the person log on with the original IP that created the account, however how do you force a person on an ISP with a dynamic IP to login with a specific IP? My friend down the street knew that I had UO accounts and he has the same ISP, so subnets and similar hostmasks don't work either. In conclusion, these systems (Player/Account Control Panels) are interesting systems in order to automate services, however how do we ensure that someone isn't impersonating the owner of the account? IS there a way? Should we not even care? Last edited by XxSP1DERxX; 02-23-2006 at 01:27 PM. |
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#20 (permalink) |
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Forum Expert
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XxSp1derxX - I agree with you on 90% of your above post. This is not mandatory for players to fill out they can simply select not to do it and continue playing. However because of issues on another shard I worked on with Brazilian players hacking accounts I deceided that something was needed incase an account was stolen. In the current RunUO system there is no way at all for someone to identify account ownership. If we used credit cards like most "pay-to-play" games did then it would be alot easier to identify owners.
The initial gump explains clearly the reasons for this and I can only hope that a player would read this and take it to heart. In the case that they did just put in random garbage then IF their account did get stolen then there would be little to no way of proving that it was their's or not. To answer the MagicWord portion It can simply be commented out or change to something else if the owner doesnt like it. I agree that these type of systems are rather crude and the information is sometimes intrusive but I honestly couldnt think of another way to do this that would be as useful incase of theft.
__________________
"We sometimes congratulate ourselves at the moment of waking from a troubled dream; it may be so the moment after death." ~Nathaniel Hawthorne |
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#21 (permalink) |
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Join Date: Oct 2002
Age: 23
Posts: 4,689
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You are definately correct and I agree with you, thats why I asked the general question to everyone, is it really possible? Alot of people try to protect player's accounts as much as possible, but even OSI will tell you that you are SOL if you get a backdoor keylogging trojan for example.
Some say lets do computer identification, but that doesn't help because it can be faked (if you are willing to enforce it enough and your shard is large enough, someone is bound to find a way around it). You are also right that credit cards are one of the end all to this. AOL only allows you to change your password if you call them up, meaning there are many check points. First you must verify information which does NOT show up online. the phone that you are calling from SHOULD match that of which is on the account. You must recite personal information like last 4 digits of SSN, last 4 digits of credit card, activation code of credit card, etc. Also AOL actually asks you what the answer is to your security question because they will reset it the same way you would online. Even at that point if you are so dumb as to not record that information, then I assume at some point you have to consider yourself shit out of luck. Also I do realize you can cahnge the 'magic word' phrase to say 'security question', but I just think its weird that people term it that. I dunno where it came up from :\ |
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