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Custom Script Release Archive This is a pre-script database archive of what our users had released.

 
 
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Old 04-12-2006, 11:34 PM   #1 (permalink)
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Default All Dye Tubs

All Dye Tubs
X-SirSly-X
www.LandofObsidian.com
ver 1.0
2006.04.12

Thanks To:
TMSTKSBK, and his:
Universal Dye Tub (in or out of pack):
Universal Dye Tub (in or out of pack)

Features:
I liked the idea of having more control over the dye tubs, and giving the server admin the option in the script to make the dye tubs charged, or plain, and for them to spawn with a random hue, using my All Hues system:
All Hues

This package contains 24 different dye tubs such as:

All - dyes everything

Armor - dyes all types of armor
Armor Bone - dyes only bone armor
...all the other types of armor...

Weapons - dyes all types of weapons
weapons bashing - dyes only bashing weapons
...all the other types of weapon attacks...

shields

mount
mount ethereal

book spell
book rune
recall rune
....

Installing:
You will need the All Hues system for this compile properly:
All Hues

Other:
I'm working on a Skin hue tub, which is included, and its not working properly. If someone could give that a try that would be great, if not I'll mess with it more on the weekend.

X-SirSly-X
Attached Files
File Type: rar System - All Dye Tubs.rar (33.8 KB, 481 views)
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Old 04-12-2006, 11:50 PM   #2 (permalink)
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thanx for the release of this. i have been trying to get rare random tubs with charges to work for sometime....now i dont.....
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Old 04-13-2006, 12:34 AM   #3 (permalink)
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Default

Second that
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Old 06-22-2006, 05:26 AM   #4 (permalink)
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Cool

Man need this script for 2.0 runuo maybe you heal me ??
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Old 06-22-2006, 06:25 AM   #5 (permalink)
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Default

Tks for sharing these, but u might want to fix ur AllDyeTubsMount.cs at line 157, gave me a error

if ( targ.Controled == false ) i had to fix mine to if ( targ.Controlled == false )

Many Karma to u for this
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Old 06-22-2006, 01:15 PM   #6 (permalink)
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Default the fix you stated is for 2.0

this script was obviously writtien for 1.0 and your errors were with 2.0 but thats the fix we needed thanks
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Old 06-22-2006, 11:18 PM   #7 (permalink)
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I Loveeeee these but im wondering if there is a way to place these on all monsters but have them drop at random, if so, can u tell me how? ty
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