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| Custom Script Release Archive This is a pre-script database archive of what our users had released. |
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#1 (permalink) |
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Forum Novice
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Ok so heres the deal, I couldent find the full spell books for necro or mage. I asked a friend and he sent me them. Sorry for whoever made it but I looked everywhere and I couldent find it so im posting it again. Thanks
Install: Well, Just place it in your custom folder thats should be in your scripts folder that is in your RunUo folder. Not that hard
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Do not judge what you cannot comprehend. In the name of god, impure souls of the living dead shall be banished into eternal damnation amen. Last edited by espcevan; 04-19-2006 at 07:09 PM. Reason: miss spelled word |
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#4 (permalink) |
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Forum Novice
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thanks to Lucid Nagual who has this script that Has the perfect answer i have full necro and mage spellbooks.. i am only posting this because we are trying to help eachother not to take credit from you. You are doing great to help.
and thanks. name your new file FullSpellbooks.cs Code:
// Created By Lucid Nagual - Admin of The Conjuring
using System;
using Server;
//--Magery Full Spellbook Start-----------------------------------------------------------
namespace Server.Items
{
public class FullMagerySpellbook : Spellbook
{
[Constructable]
public FullMagerySpellbook()
{
this.Content = ulong.MaxValue;
}
public FullMagerySpellbook( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}
//--Full Necromancer Spellbook Start--------------------------------------------------------
namespace Server.Items
{
public class FullNecroSpellbook : Spellbook
{
public override SpellbookType SpellbookType{ get{ return SpellbookType.Necromancer; } }
public override int BookOffset{ get{ return 100; } }
public override int BookCount{ get{ return 16; } }
public override Item Dupe( int amount )
{
Spellbook book = new FullNecroSpellbook();
book.Content = this.Content;
return base.Dupe( book, amount );
}
[Constructable]
public FullNecroSpellbook() : this( (ulong)0xFFFF )
{
}
[Constructable]
public FullNecroSpellbook( ulong content ) : base( content, 0x2253 )
{
Layer = Layer.Invalid;
}
public FullNecroSpellbook( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
Layer = Layer.Invalid;
}
}
}
//--The End--------------------------------------------------------------------------
__________________
If at first you don't succede , Destroy all the evidence that you tried. ;)
Last edited by marvin3634; 04-19-2006 at 08:37 PM. |
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#5 (permalink) | |
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Join Date: Dec 2005
Posts: 1
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Quote:
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#6 (permalink) |
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Forum Novice
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Make a new text file and paste the full script from above. It will add the full spellbooks and necro books without any bad spells. then change it from newfile.txt to fullspellbooks.cs and add it to customs.
__________________
If at first you don't succede , Destroy all the evidence that you tried. ;)
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