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Custom Script Release Archive This is a pre-script database archive of what our users had released.

View Poll Results: How difficult did you find it learning C# using the "cut and paste" method?
Very difficult (I can make it happen, but don't understand it at all) 2 9.09%
Difficult (wow, this stuff is complicated) 8 36.36%
Easy (hey, this isn't as bad as I thought it would be) 9 40.91%
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Old 05-12-2006, 01:56 AM   #1 (permalink)
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Default non-uber katana script

Hi people. Thought I'd share this simple little script with you all in hopes of getting a bit of feedback on its game balance and playability for non-uber shards. I think it should be a rare item, but I've left the decision of if its an artifact up to those of you who choose to use it. Just uncomment the line and set whatever rarity you think is appropriate. Anyway, I made this as part of a set I am planning on using in a series of quests featuring the Tokuno Islands. Any input you may have would be helpful. Feel free to pm me or just reply in this thread. Thanks.
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File Type: cs ResoluteThunder.cs (1.2 KB, 49 views)
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Old 05-12-2006, 11:53 PM   #2 (permalink)
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too rigged for my server lol. but not bad for the average aos
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Old 05-13-2006, 11:53 PM   #3 (permalink)
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Default ty

Thanks for the input Shadow. Average AOS is what I was aiming for, so at least from your point of view, I've succeded.
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